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test/source/blender/gpu/shaders/gpu_shader_display_fallback_frag.glsl
Campbell Barton 9cee0eb7fa Cleanup: format
2023-02-28 15:44:49 +11:00

6 lines
72 B
GLSL

void main()
{
fragColor = texture(image_texture, texCoord_interp);
}