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ca5e7113d366cc4558bd4e28a3b7681f4f57fe48
test/source/gameengine
History
Campbell Barton 0c89dcc25c matrix functions, to_3x3, to_4x4
force fixed time when recording in the BGE.
2010-02-23 09:39:47 +00:00
..
BlenderRoutines
matrix functions, to_3x3, to_4x4
2010-02-23 09:39:47 +00:00
Converter
game engine support for recording animation back & some other minor changes.
2010-02-22 12:25:58 +00:00
Expressions
correct fsf address
2010-02-12 13:34:04 +00:00
GameLogic
No need for this change anymore (force include to get BLO_sys_types.h in GE)
2010-02-20 22:51:22 +00:00
GamePlayer
game engine support for recording animation back & some other minor changes.
2010-02-22 12:25:58 +00:00
Ketsji
game engine support for recording animation back & some other minor changes.
2010-02-22 12:25:58 +00:00
Network
correct fsf address
2010-02-12 13:34:04 +00:00
Physics
correct fsf address
2010-02-12 13:34:04 +00:00
PyDoc
BGE API DOC update - scene add/restart/end. patch by Gomer
2010-02-11 04:24:58 +00:00
Rasterizer
use BLI_findstring in more places & remove some warnings, no functional changes.
2010-02-22 09:22:36 +00:00
SceneGraph
correct fsf address
2010-02-12 13:34:04 +00:00
VideoTexture
fix for typo
2010-02-22 09:02:05 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
Makefile
2.5
2009-08-11 18:14:49 +00:00
SConscript
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
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