Files
test/source
Ton Roosendaal 4a673d1d9b Autosmooth fix: if original Mesh has same amount of faces and vertices
as the one resulting from Modifiers, it uses that data to calculate
autosmooth for. This prevents weird stuff on rendering softbody for
example.
2006-03-13 18:16:23 +00:00
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2006-02-22 23:34:12 +00:00
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