Files
test/source/blender/compositor/CMakeLists.txt
Sv. Lockal b438c2840c SplitViewer node:
- fix thumbnail preview (previously it showed only one input)
- make SplitViewer node update even if the second input is not connected
- now it works when the first socket is connected to a zero-sized node tree (e. g. Color Input node)
- SplitViewer node is now based on 2 operations: SplitOperation and ViewerOperation.
- ViewerBaseOperation was removed as a redundant one. Any future viewer style node can use the same principle and prepare the output before passing to an actual ViewerOperation.

Thanks Lukas Toenne for reviewing this patch and giving me get few pieces of advice.
2013-08-05 19:16:52 +00:00

663 lines
21 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2011, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jeroen Bakker, Monique Dewanchand, Blender Developers Fund.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
.
intern
nodes
operations
../blenkernel
../blenlib
../blenlib
../imbuf
../makesdna
../makesrna
../windowmanager
../nodes
../nodes/composite
../nodes/intern
../render/extern/include
../render/intern/include
../../../intern/opencl
../../../intern/guardedalloc
)
set(INC_SYS
)
set(SRC
COM_compositor.h
COM_defines.h
intern/COM_compositor.cpp
intern/COM_ExecutionSystem.cpp
intern/COM_ExecutionSystem.h
intern/COM_ExecutionSystemHelper.cpp
intern/COM_ExecutionSystemHelper.h
intern/COM_Converter.cpp
intern/COM_Converter.h
intern/COM_ExecutionGroup.cpp
intern/COM_ExecutionGroup.h
intern/COM_Node.cpp
intern/COM_Node.h
intern/COM_NodeBase.cpp
intern/COM_NodeBase.h
intern/COM_NodeOperation.cpp
intern/COM_NodeOperation.h
intern/COM_Socket.cpp
intern/COM_Socket.h
intern/COM_SocketReader.cpp
intern/COM_SocketReader.h
intern/COM_InputSocket.cpp
intern/COM_InputSocket.h
intern/COM_OutputSocket.cpp
intern/COM_OutputSocket.h
intern/COM_SocketConnection.cpp
intern/COM_SocketConnection.h
intern/COM_MemoryProxy.cpp
intern/COM_MemoryProxy.h
intern/COM_MemoryBuffer.cpp
intern/COM_MemoryBuffer.h
intern/COM_WorkScheduler.cpp
intern/COM_WorkScheduler.h
intern/COM_WorkPackage.cpp
intern/COM_WorkPackage.h
intern/COM_ChunkOrder.cpp
intern/COM_ChunkOrder.h
intern/COM_ChunkOrderHotspot.cpp
intern/COM_ChunkOrderHotspot.h
intern/COM_Device.cpp
intern/COM_Device.h
intern/COM_CPUDevice.cpp
intern/COM_CPUDevice.h
intern/COM_OpenCLDevice.cpp
intern/COM_OpenCLDevice.h
intern/COM_CompositorContext.cpp
intern/COM_CompositorContext.h
intern/COM_ChannelInfo.cpp
intern/COM_ChannelInfo.h
intern/COM_SingleThreadedNodeOperation.cpp
intern/COM_SingleThreadedNodeOperation.h
operations/COM_QualityStepHelper.h
operations/COM_QualityStepHelper.cpp
# Internal nodes
nodes/COM_MuteNode.cpp
nodes/COM_MuteNode.h
nodes/COM_GroupNode.cpp
nodes/COM_GroupNode.h
nodes/COM_SocketProxyNode.cpp
nodes/COM_SocketProxyNode.h
# input nodes
nodes/COM_RenderLayersNode.cpp
nodes/COM_RenderLayersNode.h
nodes/COM_ImageNode.cpp
nodes/COM_ImageNode.h
nodes/COM_TextureNode.cpp
nodes/COM_TextureNode.h
nodes/COM_BokehImageNode.cpp
nodes/COM_BokehImageNode.h
nodes/COM_ColorNode.cpp
nodes/COM_ColorNode.h
nodes/COM_ValueNode.cpp
nodes/COM_ValueNode.h
nodes/COM_TimeNode.cpp
nodes/COM_TimeNode.h
nodes/COM_SwitchNode.cpp
nodes/COM_SwitchNode.h
nodes/COM_MovieClipNode.cpp
nodes/COM_MovieClipNode.h
nodes/COM_OutputFileNode.cpp
nodes/COM_OutputFileNode.h
nodes/COM_MaskNode.cpp
nodes/COM_MaskNode.h
# output nodes
nodes/COM_CompositorNode.cpp
nodes/COM_CompositorNode.h
nodes/COM_ViewerNode.cpp
nodes/COM_ViewerNode.h
nodes/COM_SplitViewerNode.cpp
nodes/COM_SplitViewerNode.h
nodes/COM_ViewLevelsNode.cpp
nodes/COM_ViewLevelsNode.h
operations/COM_CalculateStandardDeviationOperation.cpp
operations/COM_CalculateStandardDeviationOperation.h
operations/COM_CalculateMeanOperation.cpp
operations/COM_CalculateMeanOperation.h
# distort nodes
nodes/COM_TranslateNode.cpp
nodes/COM_TranslateNode.h
nodes/COM_ScaleNode.cpp
nodes/COM_ScaleNode.h
nodes/COM_RotateNode.cpp
nodes/COM_RotateNode.h
nodes/COM_FlipNode.cpp
nodes/COM_FlipNode.h
nodes/COM_MapUVNode.cpp
nodes/COM_MapUVNode.h
nodes/COM_DisplaceNode.cpp
nodes/COM_DisplaceNode.h
nodes/COM_DifferenceMatteNode.cpp
nodes/COM_DifferenceMatteNode.h
nodes/COM_LuminanceMatteNode.cpp
nodes/COM_LuminanceMatteNode.h
nodes/COM_DistanceMatteNode.cpp
nodes/COM_DistanceMatteNode.h
nodes/COM_ChromaMatteNode.cpp
nodes/COM_ChromaMatteNode.h
nodes/COM_ColorMatteNode.cpp
nodes/COM_ColorMatteNode.h
nodes/COM_ChannelMatteNode.cpp
nodes/COM_ChannelMatteNode.h
nodes/COM_LensDistortionNode.cpp
nodes/COM_LensDistortionNode.h
nodes/COM_GlareNode.cpp
nodes/COM_GlareNode.h
nodes/COM_CropNode.cpp
nodes/COM_CropNode.h
operations/COM_CropOperation.cpp
operations/COM_CropOperation.h
nodes/COM_TransformNode.cpp
nodes/COM_TransformNode.h
nodes/COM_Stabilize2dNode.cpp
nodes/COM_Stabilize2dNode.h
nodes/COM_MovieDistortionNode.cpp
nodes/COM_MovieDistortionNode.h
nodes/COM_DefocusNode.cpp
nodes/COM_DefocusNode.h
# color nodes
nodes/COM_VectorCurveNode.cpp
nodes/COM_VectorCurveNode.h
nodes/COM_ColorCurveNode.cpp
nodes/COM_ColorCurveNode.h
nodes/COM_ColorToBWNode.cpp
nodes/COM_ColorToBWNode.h
nodes/COM_ColorRampNode.cpp
nodes/COM_ColorRampNode.h
nodes/COM_MixNode.cpp
nodes/COM_MixNode.h
nodes/COM_AlphaOverNode.cpp
nodes/COM_AlphaOverNode.h
nodes/COM_ZCombineNode.cpp
nodes/COM_ZCombineNode.h
nodes/COM_BrightnessNode.cpp
nodes/COM_BrightnessNode.h
nodes/COM_ColorBalanceNode.cpp
nodes/COM_ColorBalanceNode.h
nodes/COM_InvertNode.cpp
nodes/COM_InvertNode.h
nodes/COM_GammaNode.cpp
nodes/COM_GammaNode.h
nodes/COM_SetAlphaNode.cpp
nodes/COM_SetAlphaNode.h
nodes/COM_ConvertAlphaNode.cpp
nodes/COM_ConvertAlphaNode.h
nodes/COM_AlphaOverNode.cpp
nodes/COM_AlphaOverNode.h
nodes/COM_HueSaturationValueNode.cpp
nodes/COM_HueSaturationValueNode.h
nodes/COM_HueSaturationValueCorrectNode.cpp
nodes/COM_HueSaturationValueCorrectNode.h
nodes/COM_ColorCorrectionNode.cpp
nodes/COM_ColorCorrectionNode.h
nodes/COM_TonemapNode.cpp
nodes/COM_TonemapNode.h
operations/COM_TonemapOperation.cpp
operations/COM_TonemapOperation.h
# converter nodes
nodes/COM_IDMaskNode.cpp
nodes/COM_IDMaskNode.h
nodes/COM_SeparateRGBANode.cpp
nodes/COM_SeparateRGBANode.h
nodes/COM_CombineRGBANode.cpp
nodes/COM_CombineRGBANode.h
nodes/COM_SeparateHSVANode.cpp
nodes/COM_SeparateHSVANode.h
nodes/COM_CombineHSVANode.cpp
nodes/COM_CombineHSVANode.h
nodes/COM_SeparateYUVANode.cpp
nodes/COM_SeparateYUVANode.h
nodes/COM_CombineYUVANode.cpp
nodes/COM_CombineYUVANode.h
nodes/COM_SeparateYCCANode.cpp
nodes/COM_SeparateYCCANode.h
nodes/COM_CombineYCCANode.cpp
nodes/COM_CombineYCCANode.h
nodes/COM_NormalNode.cpp
nodes/COM_NormalNode.h
nodes/COM_NormalizeNode.cpp
nodes/COM_NormalizeNode.h
nodes/COM_MathNode.cpp
nodes/COM_MathNode.h
nodes/COM_MapValueNode.cpp
nodes/COM_MapValueNode.h
nodes/COM_MapRangeNode.cpp
nodes/COM_MapRangeNode.h
operations/COM_NormalizeOperation.cpp
operations/COM_NormalizeOperation.h
nodes/COM_PixelateNode.cpp
nodes/COM_PixelateNode.h
operations/COM_PixelateOperation.cpp
operations/COM_PixelateOperation.h
# Filter nodes
nodes/COM_BilateralBlurNode.cpp
nodes/COM_BilateralBlurNode.h
operations/COM_BilateralBlurOperation.cpp
operations/COM_BilateralBlurOperation.h
nodes/COM_VectorBlurNode.cpp
nodes/COM_VectorBlurNode.h
operations/COM_VectorBlurOperation.cpp
operations/COM_VectorBlurOperation.h
nodes/COM_FilterNode.cpp
nodes/COM_FilterNode.h
nodes/COM_DespeckleNode.cpp
nodes/COM_DespeckleNode.h
nodes/COM_DilateErodeNode.cpp
nodes/COM_DilateErodeNode.h
nodes/COM_InpaintNode.cpp
nodes/COM_InpaintNode.h
nodes/COM_BlurNode.cpp
nodes/COM_BlurNode.h
nodes/COM_BokehBlurNode.cpp
nodes/COM_BokehBlurNode.h
nodes/COM_DirectionalBlurNode.cpp
nodes/COM_DirectionalBlurNode.h
operations/COM_GaussianAlphaXBlurOperation.cpp
operations/COM_GaussianAlphaXBlurOperation.h
operations/COM_GaussianAlphaYBlurOperation.cpp
operations/COM_GaussianAlphaYBlurOperation.h
operations/COM_GaussianXBlurOperation.cpp
operations/COM_GaussianXBlurOperation.h
operations/COM_GaussianYBlurOperation.cpp
operations/COM_GaussianYBlurOperation.h
operations/COM_GaussianBokehBlurOperation.cpp
operations/COM_GaussianBokehBlurOperation.h
operations/COM_BokehBlurOperation.cpp
operations/COM_BokehBlurOperation.h
operations/COM_VariableSizeBokehBlurOperation.cpp
operations/COM_VariableSizeBokehBlurOperation.h
operations/COM_FastGaussianBlurOperation.cpp
operations/COM_FastGaussianBlurOperation.h
operations/COM_BlurBaseOperation.cpp
operations/COM_BlurBaseOperation.h
operations/COM_DirectionalBlurOperation.cpp
operations/COM_DirectionalBlurOperation.h
operations/COM_MovieClipAttributeOperation.cpp
operations/COM_MovieClipAttributeOperation.h
operations/COM_MovieDistortionOperation.cpp
operations/COM_MovieDistortionOperation.h
operations/COM_GammaCorrectOperation.h
operations/COM_GammaCorrectOperation.cpp
# Matte nodes
nodes/COM_BoxMaskNode.cpp
nodes/COM_BoxMaskNode.h
nodes/COM_EllipseMaskNode.cpp
nodes/COM_EllipseMaskNode.h
nodes/COM_ColorSpillNode.cpp
nodes/COM_ColorSpillNode.h
nodes/COM_DoubleEdgeMaskNode.cpp
nodes/COM_DoubleEdgeMaskNode.h
operations/COM_DoubleEdgeMaskOperation.cpp
operations/COM_DoubleEdgeMaskOperation.h
nodes/COM_KeyingScreenNode.cpp
nodes/COM_KeyingScreenNode.h
operations/COM_KeyingScreenOperation.cpp
operations/COM_KeyingScreenOperation.h
nodes/COM_TrackPositionNode.cpp
nodes/COM_TrackPositionNode.h
operations/COM_TrackPositionOperation.cpp
operations/COM_TrackPositionOperation.h
nodes/COM_KeyingNode.cpp
nodes/COM_KeyingNode.h
operations/COM_KeyingOperation.cpp
operations/COM_KeyingOperation.h
operations/COM_KeyingBlurOperation.cpp
operations/COM_KeyingBlurOperation.h
operations/COM_KeyingDespillOperation.cpp
operations/COM_KeyingDespillOperation.h
operations/COM_KeyingClipOperation.cpp
operations/COM_KeyingClipOperation.h
operations/COM_ColorSpillOperation.cpp
operations/COM_ColorSpillOperation.h
operations/COM_RenderLayersBaseProg.cpp
operations/COM_RenderLayersBaseProg.h
operations/COM_RenderLayersImageProg.cpp
operations/COM_RenderLayersImageProg.h
operations/COM_RenderLayersAlphaProg.cpp
operations/COM_RenderLayersAlphaProg.h
operations/COM_RenderLayersDepthProg.cpp
operations/COM_RenderLayersDepthProg.h
operations/COM_RenderLayersNormalOperation.cpp
operations/COM_RenderLayersNormalOperation.h
operations/COM_RenderLayersSpeedOperation.cpp
operations/COM_RenderLayersSpeedOperation.h
operations/COM_RenderLayersColorOperation.cpp
operations/COM_RenderLayersColorOperation.h
operations/COM_RenderLayersUVOperation.cpp
operations/COM_RenderLayersUVOperation.h
operations/COM_RenderLayersMistOperation.cpp
operations/COM_RenderLayersMistOperation.h
operations/COM_RenderLayersObjectIndexOperation.cpp
operations/COM_RenderLayersObjectIndexOperation.h
operations/COM_RenderLayersMaterialIndexOperation.cpp
operations/COM_RenderLayersMaterialIndexOperation.h
operations/COM_RenderLayersDiffuseOperation.cpp
operations/COM_RenderLayersDiffuseOperation.h
operations/COM_RenderLayersSpecularOperation.cpp
operations/COM_RenderLayersSpecularOperation.h
operations/COM_RenderLayersShadowOperation.cpp
operations/COM_RenderLayersShadowOperation.h
operations/COM_RenderLayersAOOperation.cpp
operations/COM_RenderLayersAOOperation.h
operations/COM_RenderLayersEmitOperation.cpp
operations/COM_RenderLayersEmitOperation.h
operations/COM_RenderLayersReflectionOperation.cpp
operations/COM_RenderLayersReflectionOperation.h
operations/COM_RenderLayersRefractionOperation.cpp
operations/COM_RenderLayersRefractionOperation.h
operations/COM_RenderLayersEnvironmentOperation.cpp
operations/COM_RenderLayersEnvironmentOperation.h
operations/COM_RenderLayersIndirectOperation.cpp
operations/COM_RenderLayersIndirectOperation.h
operations/COM_RenderLayersCyclesOperation.cpp
operations/COM_RenderLayersCyclesOperation.h
operations/COM_ImageOperation.cpp
operations/COM_ImageOperation.h
operations/COM_MultilayerImageOperation.cpp
operations/COM_MultilayerImageOperation.h
operations/COM_TextureOperation.cpp
operations/COM_TextureOperation.h
operations/COM_BokehImageOperation.cpp
operations/COM_BokehImageOperation.h
operations/COM_SocketProxyOperation.h
operations/COM_SocketProxyOperation.cpp
operations/COM_CompositorOperation.h
operations/COM_CompositorOperation.cpp
operations/COM_OutputFileOperation.h
operations/COM_OutputFileOperation.cpp
operations/COM_ViewerOperation.h
operations/COM_ViewerOperation.cpp
operations/COM_PreviewOperation.h
operations/COM_PreviewOperation.cpp
operations/COM_SplitOperation.h
operations/COM_SplitOperation.cpp
operations/COM_ConvertValueToColorProg.h
operations/COM_ConvertValueToColorProg.cpp
operations/COM_ConvertColorToValueProg.h
operations/COM_ConvertColorToValueProg.cpp
operations/COM_ConvertColorToBWOperation.h
operations/COM_ConvertColorToBWOperation.cpp
operations/COM_ConvertColorToVectorOperation.h
operations/COM_ConvertColorToVectorOperation.cpp
operations/COM_ConvertValueToVectorOperation.h
operations/COM_ConvertValueToVectorOperation.cpp
operations/COM_ConvertVectorToColorOperation.h
operations/COM_ConvertVectorToColorOperation.cpp
operations/COM_ConvertVectorToValueOperation.h
operations/COM_ConvertVectorToValueOperation.cpp
operations/COM_ConvertDepthToRadiusOperation.h
operations/COM_ConvertDepthToRadiusOperation.cpp
operations/COM_ZCombineOperation.cpp
operations/COM_ZCombineOperation.h
operations/COM_ConvertRGBToYCCOperation.h
operations/COM_ConvertRGBToYCCOperation.cpp
operations/COM_ConvertYCCToRGBOperation.h
operations/COM_ConvertYCCToRGBOperation.cpp
operations/COM_ConvertRGBToYUVOperation.h
operations/COM_ConvertRGBToYUVOperation.cpp
operations/COM_ConvertYUVToRGBOperation.h
operations/COM_ConvertYUVToRGBOperation.cpp
operations/COM_ConvertRGBToHSVOperation.h
operations/COM_ConvertRGBToHSVOperation.cpp
operations/COM_ConvertHSVToRGBOperation.h
operations/COM_ConvertHSVToRGBOperation.cpp
operations/COM_ChangeHSVOperation.h
operations/COM_ChangeHSVOperation.cpp
operations/COM_ColorCurveOperation.h
operations/COM_ColorCurveOperation.cpp
operations/COM_ColorRampOperation.h
operations/COM_ColorRampOperation.cpp
operations/COM_VectorCurveOperation.h
operations/COM_VectorCurveOperation.cpp
operations/COM_CurveBaseOperation.h
operations/COM_CurveBaseOperation.cpp
operations/COM_HueSaturationValueCorrectOperation.cpp
operations/COM_HueSaturationValueCorrectOperation.h
operations/COM_DifferenceMatteOperation.cpp
operations/COM_DifferenceMatteOperation.h
operations/COM_LuminanceMatteOperation.cpp
operations/COM_LuminanceMatteOperation.h
operations/COM_DistanceRGBMatteOperation.cpp
operations/COM_DistanceRGBMatteOperation.h
operations/COM_DistanceYCCMatteOperation.cpp
operations/COM_DistanceYCCMatteOperation.h
operations/COM_ChromaMatteOperation.cpp
operations/COM_ChromaMatteOperation.h
operations/COM_ColorMatteOperation.cpp
operations/COM_ColorMatteOperation.h
operations/COM_ChannelMatteOperation.cpp
operations/COM_ChannelMatteOperation.h
operations/COM_ConvertPremulToStraightOperation.cpp
operations/COM_ConvertPremulToStraightOperation.h
operations/COM_ConvertStraightToPremulOperation.cpp
operations/COM_ConvertStraightToPremulOperation.h
operations/COM_ReadBufferOperation.cpp
operations/COM_ReadBufferOperation.h
operations/COM_WriteBufferOperation.cpp
operations/COM_WriteBufferOperation.h
operations/COM_MixBaseOperation.h
operations/COM_MixBaseOperation.cpp
operations/COM_MixBlendOperation.cpp
operations/COM_MixBlendOperation.h
operations/COM_MixGlareOperation.cpp
operations/COM_MixGlareOperation.h
operations/COM_MixAddOperation.h
operations/COM_MixAddOperation.cpp
operations/COM_MixMultiplyOperation.h
operations/COM_MixMultiplyOperation.cpp
operations/COM_BrightnessOperation.cpp
operations/COM_BrightnessOperation.h
operations/COM_GammaOperation.cpp
operations/COM_GammaOperation.h
operations/COM_ColorCorrectionOperation.cpp
operations/COM_ColorCorrectionOperation.h
operations/COM_SetValueOperation.h
operations/COM_SetValueOperation.cpp
operations/COM_SetColorOperation.h
operations/COM_SetColorOperation.cpp
operations/COM_SetVectorOperation.h
operations/COM_SetVectorOperation.cpp
operations/COM_MixBurnOperation.h
operations/COM_MixBurnOperation.cpp
operations/COM_MixColorOperation.h
operations/COM_MixColorOperation.cpp
operations/COM_MixDarkenOperation.h
operations/COM_MixDarkenOperation.cpp
operations/COM_MixDodgeOperation.h
operations/COM_MixDodgeOperation.cpp
operations/COM_MixDifferenceOperation.h
operations/COM_MixDifferenceOperation.cpp
operations/COM_MixDivideOperation.h
operations/COM_MixDivideOperation.cpp
operations/COM_MixHueOperation.h
operations/COM_MixHueOperation.cpp
operations/COM_MixLightenOperation.h
operations/COM_MixLightenOperation.cpp
operations/COM_MixLinearLightOperation.h
operations/COM_MixLinearLightOperation.cpp
operations/COM_MixOverlayOperation.h
operations/COM_MixOverlayOperation.cpp
operations/COM_MixSaturationOperation.h
operations/COM_MixSaturationOperation.cpp
operations/COM_MixScreenOperation.h
operations/COM_MixScreenOperation.cpp
operations/COM_MixSoftLightOperation.h
operations/COM_MixSoftLightOperation.cpp
operations/COM_MixValueOperation.h
operations/COM_MixValueOperation.cpp
operations/COM_MixSubtractOperation.h
operations/COM_MixSubtractOperation.cpp
operations/COM_MathBaseOperation.h
operations/COM_MathBaseOperation.cpp
operations/COM_AlphaOverMixedOperation.h
operations/COM_AlphaOverMixedOperation.cpp
operations/COM_AlphaOverPremultiplyOperation.h
operations/COM_AlphaOverPremultiplyOperation.cpp
operations/COM_AlphaOverKeyOperation.h
operations/COM_AlphaOverKeyOperation.cpp
operations/COM_ColorBalanceLGGOperation.h
operations/COM_ColorBalanceLGGOperation.cpp
operations/COM_ColorBalanceASCCDLOperation.h
operations/COM_ColorBalanceASCCDLOperation.cpp
operations/COM_InvertOperation.cpp
operations/COM_InvertOperation.h
operations/COM_SetAlphaOperation.cpp
operations/COM_SetAlphaOperation.h
operations/COM_MapValueOperation.cpp
operations/COM_MapValueOperation.h
operations/COM_MapRangeOperation.cpp
operations/COM_MapRangeOperation.h
# Distort operation
operations/COM_TranslateOperation.h
operations/COM_TranslateOperation.cpp
operations/COM_WrapOperation.h
operations/COM_WrapOperation.cpp
operations/COM_RotateOperation.h
operations/COM_RotateOperation.cpp
operations/COM_ScaleOperation.h
operations/COM_ScaleOperation.cpp
operations/COM_MapUVOperation.h
operations/COM_MapUVOperation.cpp
operations/COM_DisplaceOperation.h
operations/COM_DisplaceOperation.cpp
operations/COM_DisplaceSimpleOperation.h
operations/COM_DisplaceSimpleOperation.cpp
operations/COM_FlipOperation.h
operations/COM_FlipOperation.cpp
operations/COM_ProjectorLensDistortionOperation.cpp
operations/COM_ProjectorLensDistortionOperation.h
operations/COM_ScreenLensDistortionOperation.cpp
operations/COM_ScreenLensDistortionOperation.h
#Filter operations
operations/COM_ConvolutionFilterOperation.h
operations/COM_ConvolutionFilterOperation.cpp
operations/COM_ConvolutionEdgeFilterOperation.h
operations/COM_ConvolutionEdgeFilterOperation.cpp
operations/COM_DespeckleOperation.cpp
operations/COM_DespeckleOperation.h
operations/COM_DilateErodeOperation.cpp
operations/COM_DilateErodeOperation.h
operations/COM_InpaintOperation.cpp
operations/COM_InpaintOperation.h
operations/COM_GlareThresholdOperation.cpp
operations/COM_GlareThresholdOperation.h
operations/COM_GlareBaseOperation.cpp
operations/COM_GlareBaseOperation.h
operations/COM_GlareSimpleStarOperation.cpp
operations/COM_GlareSimpleStarOperation.h
operations/COM_GlareStreaksOperation.cpp
operations/COM_GlareStreaksOperation.h
operations/COM_GlareGhostOperation.cpp
operations/COM_GlareGhostOperation.h
operations/COM_GlareFogGlowOperation.cpp
operations/COM_GlareFogGlowOperation.h
operations/COM_SetSamplerOperation.cpp
operations/COM_SetSamplerOperation.h
#Convert operations
operations/COM_IDMaskOperation.cpp
operations/COM_IDMaskOperation.h
operations/COM_SeparateChannelOperation.cpp
operations/COM_SeparateChannelOperation.h
operations/COM_CombineChannelsOperation.cpp
operations/COM_CombineChannelsOperation.h
operations/COM_DotproductOperation.cpp
operations/COM_DotproductOperation.h
# Matte operation
operations/COM_BoxMaskOperation.h
operations/COM_BoxMaskOperation.cpp
operations/COM_EllipseMaskOperation.h
operations/COM_EllipseMaskOperation.cpp
operations/COM_MovieClipOperation.cpp
operations/COM_MovieClipOperation.h
operations/COM_ConvertColorProfileOperation.cpp
operations/COM_ConvertColorProfileOperation.h
operations/COM_AntiAliasOperation.cpp
operations/COM_AntiAliasOperation.h
operations/COM_MaskOperation.cpp
operations/COM_MaskOperation.h
)
list(APPEND INC
${CMAKE_CURRENT_BINARY_DIR}/operations
)
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/operations/COM_OpenCLKernels.cl
${CMAKE_CURRENT_BINARY_DIR}/operations/COM_OpenCLKernels.cl.h SRC)
blender_add_lib(bf_compositor "${SRC}" "${INC}" "${INC_SYS}")