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test/source
Hans Goudey 1677ddb7ee Sculpt: Avoid retrieving vertices attribute when flushing positions
Currently the positions are retrieved again for every vertex. This is
slow, and will get slower when positions are stored as a named
attribute. Saves around 0.5ms per stroke update when a modifier
is active in my test with a 1 million face mesh.
2022-11-16 14:54:20 -06:00
..
2022-11-12 18:33:31 +01:00
2022-11-02 22:35:42 -04:00