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Files
cae3dbd14121fd72d301ec3323450801fff45a45
test/source/gameengine
History
Mitchell Stokes a71fcd6a13 BGE: Fixing a NULL pointer exception caused by calling KX_Scene.active_camera when there is no camera in the scene.
2012-08-05 07:01:08 +00:00
..
BlenderRoutines
style cleanup
2012-07-21 22:58:08 +00:00
Converter
style cleanup
2012-08-04 19:34:38 +00:00
Expressions
style cleanup
2012-07-21 22:58:08 +00:00
GameLogic
style cleanup
2012-07-21 22:58:08 +00:00
GamePlayer
style cleanup
2012-07-21 22:58:08 +00:00
Ketsji
BGE: Fixing a NULL pointer exception caused by calling KX_Scene.active_camera when there is no camera in the scene.
2012-08-05 07:01:08 +00:00
Network
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
Physics
game engine: Fix CcdPhysicsEnvironment functions that accessed m_solverInfo
2012-08-01 17:59:32 +00:00
Rasterizer
code cleanup:
2012-08-03 22:12:57 +00:00
SceneGraph
style cleanup
2012-07-21 22:58:08 +00:00
VideoTexture
code cleanup:
2012-08-03 22:12:57 +00:00
CMakeLists.txt
code cleanup: remove mode comments, these were applied very un-evenly across a few files.
2012-05-27 13:22:43 +00:00
SConscript
enable building the game engine without bullet for scons & cmake
2010-10-10 07:01:56 +00:00
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