Files
test/source/blender/compositor/operations/COM_GaussianXBlurOperation.h
Manuel Castilla daa7c59e38 Compositor: Full frame Bokeh Blur and Blur nodes
Adds full frame implementation to these nodes operations.

When enabling "extend bounds" node option, tiled implementation
result is slightly different because it's using `TranslateOperation`
with bilinear sampling for centering.
Full frame always uses nearest to don't lose image quality.
It has the disadvantage of causing image jiggling on backdrop
when switching size values as it's not pixel perfect.
This is fixed by rounding to even.

No functional changes.

Part of T88150.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12167
2021-08-23 17:08:45 +02:00

67 lines
2.0 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "COM_GaussianBlurBaseOperation.h"
namespace blender::compositor {
/* TODO(manzanilla): everything to be removed with tiled implementation except the constructor. */
class GaussianXBlurOperation : public GaussianBlurBaseOperation {
private:
void updateGauss();
public:
GaussianXBlurOperation();
/**
* \brief The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data) override;
void executeOpenCL(OpenCLDevice *device,
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
std::list<cl_mem> *clMemToCleanUp,
std::list<cl_kernel> *clKernelsToCleanUp) override;
/**
* \brief initialize the execution
*/
void initExecution() override;
/**
* \brief Deinitialize the execution
*/
void deinitExecution() override;
void *initializeTileData(rcti *rect) override;
bool determineDependingAreaOfInterest(rcti *input,
ReadBufferOperation *readOperation,
rcti *output) override;
void checkOpenCL()
{
flags.open_cl = (m_data.sizex >= 128);
}
};
} // namespace blender::compositor