Files
test/source/blender/compositor/operations/COM_TranslateOperation.h
Manuel Castilla f84fb12f5d Compositor: Add support for canvas compositing
This commit adds functionality for operations that require pixel
translation or resizing on "Full Frame" mode, allowing to adjust
their canvas. It fixes most cropping issues in translate, scale,
rotate and transform nodes by adjusting their canvas to the result,
instead of the input canvas.

Operations output buffer is still always on (0,0) position for
easier image algorithm implementation, even when the
canvas is not.

Current limitations (will be addressed on bcon2):
- Displayed translation in Viewer node is limited to 6000px.
- When scaling up the canvas size is limited to the
 scene resolution size x 1.5 . From that point it crops.

If none of these limitations are hit, the Viewer node displays
the full input with any translation.

Differential Revision: https://developer.blender.org/D12466
2021-09-28 22:00:17 +02:00

102 lines
3.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "COM_ConstantOperation.h"
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
class TranslateOperation : public MultiThreadedOperation {
protected:
static constexpr int IMAGE_INPUT_INDEX = 0;
static constexpr int X_INPUT_INDEX = 1;
static constexpr int Y_INPUT_INDEX = 2;
private:
SocketReader *m_inputOperation;
SocketReader *m_inputXOperation;
SocketReader *m_inputYOperation;
float m_deltaX;
float m_deltaY;
bool m_isDeltaSet;
float m_factorX;
float m_factorY;
protected:
MemoryBufferExtend x_extend_mode_;
MemoryBufferExtend y_extend_mode_;
public:
TranslateOperation();
TranslateOperation(DataType data_type, ResizeMode mode = ResizeMode::Center);
bool determineDependingAreaOfInterest(rcti *input,
ReadBufferOperation *readOperation,
rcti *output) override;
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
void initExecution() override;
void deinitExecution() override;
float getDeltaX()
{
return this->m_deltaX * this->m_factorX;
}
float getDeltaY()
{
return this->m_deltaY * this->m_factorY;
}
inline void ensureDelta()
{
if (!this->m_isDeltaSet) {
if (execution_model_ == eExecutionModel::Tiled) {
float tempDelta[4];
this->m_inputXOperation->readSampled(tempDelta, 0, 0, PixelSampler::Nearest);
this->m_deltaX = tempDelta[0];
this->m_inputYOperation->readSampled(tempDelta, 0, 0, PixelSampler::Nearest);
this->m_deltaY = tempDelta[0];
}
else {
m_deltaX = get_input_operation(X_INPUT_INDEX)->get_constant_value_default(0.0f);
m_deltaY = get_input_operation(Y_INPUT_INDEX)->get_constant_value_default(0.0f);
}
this->m_isDeltaSet = true;
}
}
void setFactorXY(float factorX, float factorY);
void set_wrapping(int wrapping_type);
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
class TranslateCanvasOperation : public TranslateOperation {
public:
TranslateCanvasOperation();
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
};
} // namespace blender::compositor