* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
177 lines
5.1 KiB
C++
177 lines
5.1 KiB
C++
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2018-2022 Blender Foundation. */
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#pragma once
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#include <embree3/rtcore_ray.h>
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#include <embree3/rtcore_scene.h>
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#include "kernel/device/cpu/compat.h"
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#include "kernel/device/cpu/globals.h"
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#include "kernel/bvh/util.h"
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#include "util/vector.h"
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CCL_NAMESPACE_BEGIN
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struct CCLIntersectContext {
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typedef enum {
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RAY_REGULAR = 0,
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RAY_SHADOW_ALL = 1,
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RAY_LOCAL = 2,
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RAY_SSS = 3,
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RAY_VOLUME_ALL = 4,
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} RayType;
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KernelGlobals kg;
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RayType type;
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/* For avoiding self intersections */
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const Ray *ray;
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/* for shadow rays */
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Intersection *isect_s;
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uint max_hits;
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uint num_hits;
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uint num_recorded_hits;
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float throughput;
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float max_t;
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bool opaque_hit;
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/* for SSS Rays: */
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LocalIntersection *local_isect;
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int local_object_id;
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uint *lcg_state;
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CCLIntersectContext(KernelGlobals kg_, RayType type_)
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{
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kg = kg_;
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type = type_;
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ray = NULL;
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max_hits = 1;
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num_hits = 0;
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num_recorded_hits = 0;
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throughput = 1.0f;
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max_t = FLT_MAX;
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opaque_hit = false;
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isect_s = NULL;
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local_isect = NULL;
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local_object_id = -1;
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lcg_state = NULL;
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}
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};
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class IntersectContext {
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public:
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IntersectContext(CCLIntersectContext *ctx)
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{
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rtcInitIntersectContext(&context);
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userRayExt = ctx;
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}
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RTCIntersectContext context;
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CCLIntersectContext *userRayExt;
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};
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ccl_device_inline void kernel_embree_setup_ray(const Ray &ray,
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RTCRay &rtc_ray,
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const uint visibility)
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{
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rtc_ray.org_x = ray.P.x;
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rtc_ray.org_y = ray.P.y;
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rtc_ray.org_z = ray.P.z;
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rtc_ray.dir_x = ray.D.x;
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rtc_ray.dir_y = ray.D.y;
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rtc_ray.dir_z = ray.D.z;
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rtc_ray.tnear = 0.0f;
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rtc_ray.tfar = ray.t;
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rtc_ray.time = ray.time;
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rtc_ray.mask = visibility;
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}
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ccl_device_inline void kernel_embree_setup_rayhit(const Ray &ray,
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RTCRayHit &rayhit,
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const uint visibility)
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{
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kernel_embree_setup_ray(ray, rayhit.ray, visibility);
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rayhit.hit.geomID = RTC_INVALID_GEOMETRY_ID;
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rayhit.hit.instID[0] = RTC_INVALID_GEOMETRY_ID;
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}
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ccl_device_inline bool kernel_embree_is_self_intersection(const KernelGlobals kg,
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const RTCHit *hit,
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const Ray *ray)
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{
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bool status = false;
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if (hit->instID[0] != RTC_INVALID_GEOMETRY_ID) {
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const int oID = hit->instID[0] / 2;
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if ((ray->self.object == oID) || (ray->self.light_object == oID)) {
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RTCScene inst_scene = (RTCScene)rtcGetGeometryUserData(
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rtcGetGeometry(kernel_data.bvh.scene, hit->instID[0]));
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const int pID = hit->primID +
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(intptr_t)rtcGetGeometryUserData(rtcGetGeometry(inst_scene, hit->geomID));
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status = intersection_skip_self_shadow(ray->self, oID, pID);
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}
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}
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else {
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const int oID = hit->geomID / 2;
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if ((ray->self.object == oID) || (ray->self.light_object == oID)) {
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const int pID = hit->primID + (intptr_t)rtcGetGeometryUserData(
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rtcGetGeometry(kernel_data.bvh.scene, hit->geomID));
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status = intersection_skip_self_shadow(ray->self, oID, pID);
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}
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}
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return status;
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}
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ccl_device_inline void kernel_embree_convert_hit(KernelGlobals kg,
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const RTCRay *ray,
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const RTCHit *hit,
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Intersection *isect)
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{
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isect->t = ray->tfar;
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if (hit->instID[0] != RTC_INVALID_GEOMETRY_ID) {
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RTCScene inst_scene = (RTCScene)rtcGetGeometryUserData(
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rtcGetGeometry(kernel_data.bvh.scene, hit->instID[0]));
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isect->prim = hit->primID +
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(intptr_t)rtcGetGeometryUserData(rtcGetGeometry(inst_scene, hit->geomID));
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isect->object = hit->instID[0] / 2;
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}
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else {
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isect->prim = hit->primID + (intptr_t)rtcGetGeometryUserData(
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rtcGetGeometry(kernel_data.bvh.scene, hit->geomID));
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isect->object = hit->geomID / 2;
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}
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const bool is_hair = hit->geomID & 1;
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if (is_hair) {
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const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, isect->prim);
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isect->type = segment.type;
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isect->prim = segment.prim;
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isect->u = hit->u;
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isect->v = hit->v;
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}
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else {
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isect->type = kernel_tex_fetch(__objects, isect->object).primitive_type;
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isect->u = 1.0f - hit->v - hit->u;
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isect->v = hit->u;
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}
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}
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ccl_device_inline void kernel_embree_convert_sss_hit(
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KernelGlobals kg, const RTCRay *ray, const RTCHit *hit, Intersection *isect, int object)
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{
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isect->u = 1.0f - hit->v - hit->u;
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isect->v = hit->u;
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isect->t = ray->tfar;
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RTCScene inst_scene = (RTCScene)rtcGetGeometryUserData(
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rtcGetGeometry(kernel_data.bvh.scene, object * 2));
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isect->prim = hit->primID +
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(intptr_t)rtcGetGeometryUserData(rtcGetGeometry(inst_scene, hit->geomID));
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isect->object = object;
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isect->type = kernel_tex_fetch(__objects, object).primitive_type;
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}
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CCL_NAMESPACE_END
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