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test/intern/cycles/kernel/osl/shaders/node_blackbody.osl
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#include "stdcycles.h"
shader node_blackbody(float Temperature = 1200.0, output color Color = 0.0)
{
color rgb = blackbody(Temperature);
/* Scale by luminance */
float l = luminance(rgb);
if (l != 0.0)
rgb /= l;
Color = rgb;
}