* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
16 lines
328 B
Plaintext
16 lines
328 B
Plaintext
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#include "stdcycles.h"
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shader node_blackbody(float Temperature = 1200.0, output color Color = 0.0)
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{
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color rgb = blackbody(Temperature);
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/* Scale by luminance */
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float l = luminance(rgb);
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if (l != 0.0)
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rgb /= l;
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Color = rgb;
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}
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