* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
89 lines
2.2 KiB
C++
89 lines
2.2 KiB
C++
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#ifndef __UTIL_LOGGING_H__
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#define __UTIL_LOGGING_H__
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#if defined(WITH_CYCLES_LOGGING) && !defined(__KERNEL_GPU__)
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# include <gflags/gflags.h>
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# include <glog/logging.h>
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#endif
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#include <iostream>
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CCL_NAMESPACE_BEGIN
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#if !defined(WITH_CYCLES_LOGGING) || defined(__KERNEL_GPU__)
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class StubStream {
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public:
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template<class T> StubStream &operator<<(const T &)
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{
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return *this;
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}
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};
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class LogMessageVoidify {
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public:
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LogMessageVoidify()
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{
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}
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void operator&(const StubStream &)
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{
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}
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};
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# define LOG_SUPPRESS() (true) ? ((void)0) : LogMessageVoidify() & StubStream()
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# define LOG(severity) LOG_SUPPRESS()
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# define VLOG(severity) LOG_SUPPRESS()
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# define VLOG_IF(severity, condition) LOG_SUPPRESS()
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# define VLOG_IS_ON(severity) false
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# define CHECK(expression) LOG_SUPPRESS()
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# define CHECK_NOTNULL(expression) LOG_SUPPRESS()
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# define CHECK_NULL(expression) LOG_SUPPRESS()
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# define CHECK_NEAR(actual, expected, eps) LOG_SUPPRESS()
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# define CHECK_GE(a, b) LOG_SUPPRESS()
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# define CHECK_NE(a, b) LOG_SUPPRESS()
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# define CHECK_EQ(a, b) LOG_SUPPRESS()
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# define CHECK_GT(a, b) LOG_SUPPRESS()
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# define CHECK_LT(a, b) LOG_SUPPRESS()
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# define CHECK_LE(a, b) LOG_SUPPRESS()
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# define DCHECK(expression) LOG_SUPPRESS()
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# define DCHECK_NOTNULL(expression) LOG_SUPPRESS()
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# define DCHECK_NULL(expression) LOG_SUPPRESS()
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# define DCHECK_NEAR(actual, expected, eps) LOG_SUPPRESS()
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# define DCHECK_GE(a, b) LOG_SUPPRESS()
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# define DCHECK_NE(a, b) LOG_SUPPRESS()
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# define DCHECK_EQ(a, b) LOG_SUPPRESS()
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# define DCHECK_GT(a, b) LOG_SUPPRESS()
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# define DCHECK_LT(a, b) LOG_SUPPRESS()
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# define DCHECK_LE(a, b) LOG_SUPPRESS()
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# define LOG_ASSERT(expression) LOG_SUPPRESS()
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#endif
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#define VLOG_ONCE(level, flag) \
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if (!flag) \
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flag = true, VLOG(level)
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struct int2;
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struct float3;
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void util_logging_init(const char *argv0);
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void util_logging_start();
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void util_logging_verbosity_set(int verbosity);
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std::ostream &operator<<(std::ostream &os, const int2 &value);
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std::ostream &operator<<(std::ostream &os, const float3 &value);
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CCL_NAMESPACE_END
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#endif /* __UTIL_LOGGING_H__ */
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