Files
test/source/blender/blenkernel/intern/simulation_state.cc
Jacques Lucke 38cecf9f89 Fix: simulation nodes baking does not work
This was accidentally broken in 7ec335f995.
There is a difference between resetting the `std::shared_ptr` and resetting
the cache.
2023-07-12 13:08:28 +02:00

271 lines
7.7 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BKE_collection.h"
#include "BKE_curves.hh"
#include "BKE_simulation_state.hh"
#include "BKE_simulation_state_serialize.hh"
#include "DNA_modifier_types.h"
#include "DNA_node_types.h"
#include "DNA_pointcloud_types.h"
#include "BLI_binary_search.hh"
#include "BLI_fileops.hh"
#include "BLI_hash_md5.h"
#include "BLI_path_util.h"
#include "BLI_string_utils.h"
#include "MOD_nodes.hh"
namespace blender::bke::sim {
GeometrySimulationStateItem::GeometrySimulationStateItem(GeometrySet geometry)
: geometry(std::move(geometry))
{
}
PrimitiveSimulationStateItem::PrimitiveSimulationStateItem(const CPPType &type, const void *value)
: type_(type)
{
value_ = MEM_mallocN_aligned(type.size(), type.alignment(), __func__);
type.copy_construct(value, value_);
}
PrimitiveSimulationStateItem::~PrimitiveSimulationStateItem()
{
type_.destruct(value_);
MEM_freeN(value_);
}
StringSimulationStateItem::StringSimulationStateItem(std::string value) : value_(std::move(value))
{
}
void ModifierSimulationCache::try_discover_bake(const StringRefNull absolute_bake_dir)
{
if (failed_finding_bake_) {
return;
}
char meta_dir[FILE_MAX];
BLI_path_join(meta_dir, sizeof(meta_dir), absolute_bake_dir.c_str(), "meta");
char bdata_dir[FILE_MAX];
BLI_path_join(bdata_dir, sizeof(bdata_dir), absolute_bake_dir.c_str(), "bdata");
if (!BLI_is_dir(meta_dir) || !BLI_is_dir(bdata_dir)) {
failed_finding_bake_ = true;
return;
}
direntry *dir_entries = nullptr;
const int dir_entries_num = BLI_filelist_dir_contents(meta_dir, &dir_entries);
BLI_SCOPED_DEFER([&]() { BLI_filelist_free(dir_entries, dir_entries_num); });
if (dir_entries_num == 0) {
failed_finding_bake_ = true;
return;
}
this->reset();
{
std::lock_guard lock(states_at_frames_mutex_);
for (const int i : IndexRange(dir_entries_num)) {
const direntry &dir_entry = dir_entries[i];
const StringRefNull dir_entry_path = dir_entry.path;
if (!dir_entry_path.endswith(".json")) {
continue;
}
char modified_file_name[FILE_MAX];
STRNCPY(modified_file_name, dir_entry.relname);
BLI_string_replace_char(modified_file_name, '_', '.');
const SubFrame frame = std::stof(modified_file_name);
auto new_state_at_frame = std::make_unique<ModifierSimulationStateAtFrame>();
new_state_at_frame->frame = frame;
new_state_at_frame->state.bdata_dir_ = bdata_dir;
new_state_at_frame->state.meta_path_ = dir_entry.path;
new_state_at_frame->state.owner_ = this;
states_at_frames_.append(std::move(new_state_at_frame));
}
bdata_sharing_ = std::make_unique<BDataSharing>();
this->cache_state = CacheState::Baked;
}
}
static int64_t find_state_at_frame(
const Span<std::unique_ptr<ModifierSimulationStateAtFrame>> states, const SubFrame &frame)
{
const int64_t i = binary_search::find_predicate_begin(
states, [&](const auto &item) { return item->frame >= frame; });
if (i == states.size()) {
return -1;
}
return i;
}
static int64_t find_state_at_frame_exact(
const Span<std::unique_ptr<ModifierSimulationStateAtFrame>> states, const SubFrame &frame)
{
const int64_t i = find_state_at_frame(states, frame);
if (i == -1) {
return -1;
}
if (states[i]->frame != frame) {
return -1;
}
return i;
}
bool ModifierSimulationCache::has_state_at_frame(const SubFrame &frame) const
{
std::lock_guard lock(states_at_frames_mutex_);
return find_state_at_frame_exact(states_at_frames_, frame) != -1;
}
bool ModifierSimulationCache::has_states() const
{
std::lock_guard lock(states_at_frames_mutex_);
return !states_at_frames_.is_empty();
}
const ModifierSimulationState *ModifierSimulationCache::get_state_at_exact_frame(
const SubFrame &frame) const
{
std::lock_guard lock(states_at_frames_mutex_);
const int64_t i = find_state_at_frame_exact(states_at_frames_, frame);
if (i == -1) {
return nullptr;
}
return &states_at_frames_[i]->state;
}
ModifierSimulationState &ModifierSimulationCache::get_state_at_frame_for_write(
const SubFrame &frame)
{
std::lock_guard lock(states_at_frames_mutex_);
const int64_t i = find_state_at_frame_exact(states_at_frames_, frame);
if (i != -1) {
return states_at_frames_[i]->state;
}
if (!states_at_frames_.is_empty()) {
BLI_assert(frame > states_at_frames_.last()->frame);
}
states_at_frames_.append(std::make_unique<ModifierSimulationStateAtFrame>());
states_at_frames_.last()->frame = frame;
states_at_frames_.last()->state.owner_ = this;
return states_at_frames_.last()->state;
}
StatesAroundFrame ModifierSimulationCache::get_states_around_frame(const SubFrame &frame) const
{
std::lock_guard lock(states_at_frames_mutex_);
const int64_t i = find_state_at_frame(states_at_frames_, frame);
StatesAroundFrame states_around_frame{};
if (i == -1) {
if (!states_at_frames_.is_empty() && states_at_frames_.last()->frame < frame) {
states_around_frame.prev = states_at_frames_.last().get();
}
return states_around_frame;
}
if (states_at_frames_[i]->frame == frame) {
states_around_frame.current = states_at_frames_[i].get();
}
if (i > 0) {
states_around_frame.prev = states_at_frames_[i - 1].get();
}
if (i < states_at_frames_.size() - 2) {
states_around_frame.next = states_at_frames_[i + 1].get();
}
return states_around_frame;
}
SimulationZoneState *ModifierSimulationState::get_zone_state(const SimulationZoneID &zone_id)
{
std::lock_guard lock{mutex_};
if (auto *ptr = zone_states_.lookup_ptr(zone_id)) {
return ptr->get();
}
return nullptr;
}
const SimulationZoneState *ModifierSimulationState::get_zone_state(
const SimulationZoneID &zone_id) const
{
std::lock_guard lock{mutex_};
if (auto *ptr = zone_states_.lookup_ptr(zone_id)) {
return ptr->get();
}
return nullptr;
}
SimulationZoneState &ModifierSimulationState::get_zone_state_for_write(
const SimulationZoneID &zone_id)
{
std::lock_guard lock{mutex_};
return *zone_states_.lookup_or_add_cb(zone_id,
[]() { return std::make_unique<SimulationZoneState>(); });
}
void ModifierSimulationState::ensure_bake_loaded(const bNodeTree &ntree) const
{
std::scoped_lock lock{mutex_};
if (bake_loaded_) {
return;
}
if (!meta_path_ || !bdata_dir_) {
return;
}
const std::shared_ptr<io::serialize::Value> io_root_value = io::serialize::read_json_file(
*meta_path_);
if (!io_root_value) {
return;
}
const DictionaryValue *io_root = io_root_value->as_dictionary_value();
if (!io_root) {
return;
}
const DiskBDataReader bdata_reader{*bdata_dir_};
deserialize_modifier_simulation_state(ntree,
*io_root,
bdata_reader,
*owner_->bdata_sharing_,
const_cast<ModifierSimulationState &>(*this));
bake_loaded_ = true;
}
void ModifierSimulationCache::reset()
{
std::lock_guard lock(states_at_frames_mutex_);
states_at_frames_.clear();
bdata_sharing_.reset();
this->realtime_cache.current_state.reset();
this->realtime_cache.prev_state.reset();
this->cache_state = CacheState::Valid;
}
void scene_simulation_states_reset(Scene &scene)
{
FOREACH_SCENE_OBJECT_BEGIN (&scene, ob) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type != eModifierType_Nodes) {
continue;
}
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
nmd->runtime->simulation_cache->reset();
}
}
FOREACH_SCENE_OBJECT_END;
}
} // namespace blender::bke::sim