Files
test/source/blender
Germano cca1e1b707 UV/Image Editor: Optimize UV Drawing
Use batchs to store the entire buffer of loops before drawing.
These batchs can be stored in the mesh draw cache later.
2018-03-15 13:36:16 -03:00
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2018-03-09 11:52:11 +11:00
2018-03-15 09:44:16 +01:00
2018-03-09 11:52:11 +11:00