Files
test/source/blender/blenkernel
Janne Karhu 591b087204 Fix for [#28216] particles objects rotation still wrong with r39287
* The emitter object's inverse matrix wasn't in global coordinates during rendering, so the surface normals of the hair emission locations were transformed with the wrong matrix.
2011-08-18 02:12:23 +00:00
..
2011-06-15 14:06:25 +00:00
2011-08-13 13:45:03 +00:00
2011-05-01 21:39:13 +00:00
2011-06-05 20:54:04 +00:00
2011-07-04 19:22:37 +00:00
2011-03-12 02:12:02 +00:00
2011-04-29 04:43:36 +00:00