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cd6b27f2b58aff46c9431bf7621e19bdb1b0b4c2
test
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source
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Campbell Barton
cd6b27f2b5
remove return value from MEM_freeN, it wasn't used anywhere and was cast to a different function signature. (which evidently works but error prone).
2013-05-21 07:37:59 +00:00
..
blender
remove return value from MEM_freeN, it wasn't used anywhere and was cast to a different function signature. (which evidently works but error prone).
2013-05-21 07:37:59 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
CMakeLists.txt changes to use new static Jack libs with VC2012
2013-05-16 11:24:19 +00:00
gameengine
code cleanup: split scons includes onto multiple lines, reduce chance of include conflicts later on.
2013-05-20 18:42:28 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset
tag
attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00