Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
63 lines
2.0 KiB
C++
63 lines
2.0 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup GHOST
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* Declaration of GHOST_DisplayManagerSDL class.
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*/
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#ifndef __GHOST_DISPLAYMANAGERSDL_H__
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#define __GHOST_DISPLAYMANAGERSDL_H__
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#include "GHOST_DisplayManager.h"
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extern "C" {
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#include "SDL.h"
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}
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#if !SDL_VERSION_ATLEAST(2, 0, 0)
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# error "SDL 2.0 or newer is needed to build with Ghost"
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#endif
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class GHOST_SystemSDL;
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class GHOST_DisplayManagerSDL : public GHOST_DisplayManager {
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public:
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GHOST_DisplayManagerSDL(GHOST_SystemSDL *system);
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GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const;
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GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32 &numSettings) const;
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GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display,
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GHOST_TInt32 index,
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GHOST_DisplaySetting &setting) const;
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GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display,
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GHOST_DisplaySetting &setting) const;
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GHOST_TSuccess getCurrentDisplayModeSDL(SDL_DisplayMode &mode) const;
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GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display,
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const GHOST_DisplaySetting &setting);
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private:
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GHOST_SystemSDL *m_system;
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SDL_DisplayMode m_mode;
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};
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#endif /* __GHOST_DISPLAYMANAGERSDL_H__ */
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