Similar to e0ff7731e0.
Noticed a data race when working on blender/blender!130543, which calls
this function from a thread. Make this thread safe by avoiding returning
of static memory, instead use an optional `std::string`.
Pull Request: https://projects.blender.org/blender/blender/pulls/141083
61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
/* SPDX-FileCopyrightText: 2010 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup GHOST
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*/
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#pragma once
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#include <optional>
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#include <string>
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#include "../GHOST_Types.h"
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#include "GHOST_SystemPaths.hh"
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class GHOST_SystemPathsUnix : public GHOST_SystemPaths {
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public:
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/**
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* Constructor
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* this class should only be instantiated by GHOST_ISystem.
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*/
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GHOST_SystemPathsUnix();
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/**
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* Destructor.
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*/
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~GHOST_SystemPathsUnix() override;
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/**
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* Determine the base directory in which shared resources are located. It will first try to use
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* "unpack and run" path, then look for properly installed path, including versioning.
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* \return Unsigned char string pointing to system directory (eg `/usr/share/blender/`).
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*/
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const char *getSystemDir(int version, const char *versionstr) const override;
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/**
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* Determine the base directory in which user configuration is stored, including versioning.
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* If needed, it will create the base directory.
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* \return Unsigned char string pointing to user directory (eg `~/.config/.blender/`).
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*/
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const char *getUserDir(int version, const char *versionstr) const override;
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/**
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* Determine a special ("well known") and easy to reach user directory.
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* \return If successfull, a string containing the user directory path (eg `~/Documents/`).
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*/
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std::optional<std::string> getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const override;
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/**
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* Determine the directory of the current binary.
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* \return Unsigned char string pointing to the binary directory.
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*/
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const char *getBinaryDir() const override;
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/**
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* Add the file to the operating system most recently used files
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*/
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void addToSystemRecentFiles(const char *filepath) const override;
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};
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