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ceed3ef640bb40e1232feeb409220fe19011bc43
test/source/gameengine/GamePlayer
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Mitchell Stokes 5af5f2f21c BGE: The blenderplayer usage docs mentioned "enable all frames" was "fixedtime," but the player was actually looking for "fixed_framerate." Since fixedtime doesn't have a fixed framerate, but a fixed time step, I change the player to look for the documented flag, "fixedtime," which makes more sense.
2012-11-25 07:42:41 +00:00
..
common
buildsystem cleanup: remove duplicate source & includes for scons,
2012-11-14 01:41:24 +00:00
ghost
BGE: The blenderplayer usage docs mentioned "enable all frames" was "fixedtime," but the player was actually looking for "fixed_framerate." Since fixedtime doesn't have a fixed framerate, but a fixed time step, I change the player to look for the documented flag, "fixedtime," which makes more sense.
2012-11-25 07:42:41 +00:00
CMakeLists.txt
code cleanup: cmake - add missing headers, remove directories from source listing.
2012-11-03 15:49:38 +00:00
SConscript
* tweak linking priorities - should help for GCC users
2008-01-08 09:47:44 +00:00
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