This adds the LineArt grease pencil modifier. It takes objects or collections as input and generates various grease pencil lines from these objects with the help of the active scene camera. For example it can generate contour lines, intersection lines and crease lines to name a few. This is really useful as artists can then use 3D meshes to automatically generate grease pencil lines for characters, enviroments or other visualization purposes. These lines can then be baked and edited as regular grease pencil lines. Reviewed By: Sebastian Parborg, Antonio Vazquez, Matias Mendiola Differential Revision: http://developer.blender.org/D8758
329 lines
14 KiB
C
329 lines
14 KiB
C
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2008 Blender Foundation.
|
|
* All rights reserved.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup edobj
|
|
*/
|
|
|
|
#include <math.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "DNA_object_types.h"
|
|
|
|
#include "BKE_context.h"
|
|
|
|
#include "RNA_access.h"
|
|
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
|
|
#include "ED_object.h"
|
|
|
|
#include "object_intern.h"
|
|
|
|
#include "MOD_gpencil_lineart.h"
|
|
|
|
/* ************************** registration **********************************/
|
|
|
|
void ED_operatortypes_object(void)
|
|
{
|
|
WM_operatortype_append(OBJECT_OT_location_clear);
|
|
WM_operatortype_append(OBJECT_OT_rotation_clear);
|
|
WM_operatortype_append(OBJECT_OT_scale_clear);
|
|
WM_operatortype_append(OBJECT_OT_origin_clear);
|
|
WM_operatortype_append(OBJECT_OT_visual_transform_apply);
|
|
WM_operatortype_append(OBJECT_OT_transform_apply);
|
|
WM_operatortype_append(OBJECT_OT_transform_axis_target);
|
|
WM_operatortype_append(OBJECT_OT_origin_set);
|
|
|
|
WM_operatortype_append(OBJECT_OT_mode_set);
|
|
WM_operatortype_append(OBJECT_OT_mode_set_with_submode);
|
|
WM_operatortype_append(OBJECT_OT_editmode_toggle);
|
|
WM_operatortype_append(OBJECT_OT_posemode_toggle);
|
|
WM_operatortype_append(OBJECT_OT_proxy_make);
|
|
WM_operatortype_append(OBJECT_OT_shade_smooth);
|
|
WM_operatortype_append(OBJECT_OT_shade_flat);
|
|
WM_operatortype_append(OBJECT_OT_paths_calculate);
|
|
WM_operatortype_append(OBJECT_OT_paths_update);
|
|
WM_operatortype_append(OBJECT_OT_paths_clear);
|
|
WM_operatortype_append(OBJECT_OT_paths_range_update);
|
|
WM_operatortype_append(OBJECT_OT_forcefield_toggle);
|
|
|
|
WM_operatortype_append(OBJECT_OT_switch_object);
|
|
|
|
WM_operatortype_append(OBJECT_OT_parent_set);
|
|
WM_operatortype_append(OBJECT_OT_parent_no_inverse_set);
|
|
WM_operatortype_append(OBJECT_OT_parent_clear);
|
|
WM_operatortype_append(OBJECT_OT_vertex_parent_set);
|
|
WM_operatortype_append(OBJECT_OT_track_set);
|
|
WM_operatortype_append(OBJECT_OT_track_clear);
|
|
WM_operatortype_append(OBJECT_OT_make_local);
|
|
WM_operatortype_append(OBJECT_OT_make_override_library);
|
|
WM_operatortype_append(OBJECT_OT_convert_proxy_to_override);
|
|
WM_operatortype_append(OBJECT_OT_make_single_user);
|
|
WM_operatortype_append(OBJECT_OT_make_links_scene);
|
|
WM_operatortype_append(OBJECT_OT_make_links_data);
|
|
|
|
WM_operatortype_append(OBJECT_OT_select_random);
|
|
WM_operatortype_append(OBJECT_OT_select_all);
|
|
WM_operatortype_append(OBJECT_OT_select_same_collection);
|
|
WM_operatortype_append(OBJECT_OT_select_by_type);
|
|
WM_operatortype_append(OBJECT_OT_select_linked);
|
|
WM_operatortype_append(OBJECT_OT_select_grouped);
|
|
WM_operatortype_append(OBJECT_OT_select_mirror);
|
|
WM_operatortype_append(OBJECT_OT_select_more);
|
|
WM_operatortype_append(OBJECT_OT_select_less);
|
|
|
|
WM_operatortype_append(COLLECTION_OT_create);
|
|
WM_operatortype_append(COLLECTION_OT_objects_remove_all);
|
|
WM_operatortype_append(COLLECTION_OT_objects_remove);
|
|
WM_operatortype_append(COLLECTION_OT_objects_add_active);
|
|
WM_operatortype_append(COLLECTION_OT_objects_remove_active);
|
|
|
|
WM_operatortype_append(OBJECT_OT_delete);
|
|
WM_operatortype_append(OBJECT_OT_text_add);
|
|
WM_operatortype_append(OBJECT_OT_armature_add);
|
|
WM_operatortype_append(OBJECT_OT_empty_add);
|
|
WM_operatortype_append(OBJECT_OT_lightprobe_add);
|
|
WM_operatortype_append(OBJECT_OT_drop_named_image);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_add);
|
|
WM_operatortype_append(OBJECT_OT_light_add);
|
|
WM_operatortype_append(OBJECT_OT_camera_add);
|
|
WM_operatortype_append(OBJECT_OT_speaker_add);
|
|
WM_operatortype_append(OBJECT_OT_hair_add);
|
|
WM_operatortype_append(OBJECT_OT_pointcloud_add);
|
|
WM_operatortype_append(OBJECT_OT_volume_add);
|
|
WM_operatortype_append(OBJECT_OT_volume_import);
|
|
WM_operatortype_append(OBJECT_OT_add);
|
|
WM_operatortype_append(OBJECT_OT_add_named);
|
|
WM_operatortype_append(OBJECT_OT_effector_add);
|
|
WM_operatortype_append(OBJECT_OT_collection_instance_add);
|
|
WM_operatortype_append(OBJECT_OT_data_instance_add);
|
|
WM_operatortype_append(OBJECT_OT_metaball_add);
|
|
WM_operatortype_append(OBJECT_OT_duplicates_make_real);
|
|
WM_operatortype_append(OBJECT_OT_duplicate);
|
|
WM_operatortype_append(OBJECT_OT_join);
|
|
WM_operatortype_append(OBJECT_OT_join_shapes);
|
|
WM_operatortype_append(OBJECT_OT_convert);
|
|
|
|
WM_operatortype_append(OBJECT_OT_modifier_add);
|
|
WM_operatortype_append(OBJECT_OT_modifier_remove);
|
|
WM_operatortype_append(OBJECT_OT_modifier_move_up);
|
|
WM_operatortype_append(OBJECT_OT_modifier_move_down);
|
|
WM_operatortype_append(OBJECT_OT_modifier_move_to_index);
|
|
WM_operatortype_append(OBJECT_OT_modifier_apply);
|
|
WM_operatortype_append(OBJECT_OT_modifier_apply_as_shapekey);
|
|
WM_operatortype_append(OBJECT_OT_modifier_convert);
|
|
WM_operatortype_append(OBJECT_OT_modifier_copy);
|
|
WM_operatortype_append(OBJECT_OT_modifier_copy_to_selected);
|
|
WM_operatortype_append(OBJECT_OT_modifier_set_active);
|
|
WM_operatortype_append(OBJECT_OT_multires_subdivide);
|
|
WM_operatortype_append(OBJECT_OT_multires_reshape);
|
|
WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete);
|
|
WM_operatortype_append(OBJECT_OT_multires_base_apply);
|
|
WM_operatortype_append(OBJECT_OT_multires_unsubdivide);
|
|
WM_operatortype_append(OBJECT_OT_multires_rebuild_subdiv);
|
|
WM_operatortype_append(OBJECT_OT_multires_external_save);
|
|
WM_operatortype_append(OBJECT_OT_multires_external_pack);
|
|
WM_operatortype_append(OBJECT_OT_skin_root_mark);
|
|
WM_operatortype_append(OBJECT_OT_skin_loose_mark_clear);
|
|
WM_operatortype_append(OBJECT_OT_skin_radii_equalize);
|
|
WM_operatortype_append(OBJECT_OT_skin_armature_create);
|
|
|
|
/* grease pencil modifiers */
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_add);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_remove);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_up);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_down);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_to_index);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_apply);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_copy);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_copy_to_selected);
|
|
|
|
/* grease pencil line art */
|
|
WM_operatortypes_lineart();
|
|
|
|
/* Shader FX. */
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_add);
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_remove);
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_move_up);
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_move_down);
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_move_to_index);
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_copy);
|
|
|
|
WM_operatortype_append(OBJECT_OT_correctivesmooth_bind);
|
|
WM_operatortype_append(OBJECT_OT_meshdeform_bind);
|
|
WM_operatortype_append(OBJECT_OT_explode_refresh);
|
|
WM_operatortype_append(OBJECT_OT_ocean_bake);
|
|
|
|
WM_operatortype_append(OBJECT_OT_constraint_add);
|
|
WM_operatortype_append(OBJECT_OT_constraint_add_with_targets);
|
|
WM_operatortype_append(POSE_OT_constraint_add);
|
|
WM_operatortype_append(POSE_OT_constraint_add_with_targets);
|
|
WM_operatortype_append(OBJECT_OT_constraints_copy);
|
|
WM_operatortype_append(POSE_OT_constraints_copy);
|
|
WM_operatortype_append(OBJECT_OT_constraints_clear);
|
|
WM_operatortype_append(POSE_OT_constraints_clear);
|
|
WM_operatortype_append(POSE_OT_ik_add);
|
|
WM_operatortype_append(POSE_OT_ik_clear);
|
|
WM_operatortype_append(CONSTRAINT_OT_delete);
|
|
WM_operatortype_append(CONSTRAINT_OT_move_up);
|
|
WM_operatortype_append(CONSTRAINT_OT_move_down);
|
|
WM_operatortype_append(CONSTRAINT_OT_move_to_index);
|
|
WM_operatortype_append(CONSTRAINT_OT_stretchto_reset);
|
|
WM_operatortype_append(CONSTRAINT_OT_limitdistance_reset);
|
|
WM_operatortype_append(CONSTRAINT_OT_childof_set_inverse);
|
|
WM_operatortype_append(CONSTRAINT_OT_childof_clear_inverse);
|
|
WM_operatortype_append(CONSTRAINT_OT_objectsolver_set_inverse);
|
|
WM_operatortype_append(CONSTRAINT_OT_objectsolver_clear_inverse);
|
|
WM_operatortype_append(CONSTRAINT_OT_followpath_path_animate);
|
|
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_add);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_remove);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_assign);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_assign_new);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_remove_from);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_select);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_deselect);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_linked);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_selected);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_copy);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_normalize);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_normalize_all);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_lock);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_fix);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_invert);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_levels);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_smooth);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_clean);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_quantize);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_limit_total);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_mirror);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_set_active);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_sort);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_move);
|
|
WM_operatortype_append(OBJECT_OT_vertex_weight_paste);
|
|
WM_operatortype_append(OBJECT_OT_vertex_weight_delete);
|
|
WM_operatortype_append(OBJECT_OT_vertex_weight_set_active);
|
|
WM_operatortype_append(OBJECT_OT_vertex_weight_normalize_active_vertex);
|
|
WM_operatortype_append(OBJECT_OT_vertex_weight_copy);
|
|
|
|
WM_operatortype_append(OBJECT_OT_face_map_add);
|
|
WM_operatortype_append(OBJECT_OT_face_map_remove);
|
|
WM_operatortype_append(OBJECT_OT_face_map_assign);
|
|
WM_operatortype_append(OBJECT_OT_face_map_remove_from);
|
|
WM_operatortype_append(OBJECT_OT_face_map_select);
|
|
WM_operatortype_append(OBJECT_OT_face_map_deselect);
|
|
WM_operatortype_append(OBJECT_OT_face_map_move);
|
|
|
|
WM_operatortype_append(TRANSFORM_OT_vertex_warp);
|
|
|
|
WM_operatortype_append(OBJECT_OT_move_to_collection);
|
|
WM_operatortype_append(OBJECT_OT_link_to_collection);
|
|
|
|
WM_operatortype_append(OBJECT_OT_shape_key_add);
|
|
WM_operatortype_append(OBJECT_OT_shape_key_remove);
|
|
WM_operatortype_append(OBJECT_OT_shape_key_clear);
|
|
WM_operatortype_append(OBJECT_OT_shape_key_retime);
|
|
WM_operatortype_append(OBJECT_OT_shape_key_mirror);
|
|
WM_operatortype_append(OBJECT_OT_shape_key_move);
|
|
|
|
WM_operatortype_append(OBJECT_OT_collection_add);
|
|
WM_operatortype_append(OBJECT_OT_collection_link);
|
|
WM_operatortype_append(OBJECT_OT_collection_remove);
|
|
WM_operatortype_append(OBJECT_OT_collection_unlink);
|
|
WM_operatortype_append(OBJECT_OT_collection_objects_select);
|
|
|
|
WM_operatortype_append(OBJECT_OT_hook_add_selob);
|
|
WM_operatortype_append(OBJECT_OT_hook_add_newob);
|
|
WM_operatortype_append(OBJECT_OT_hook_remove);
|
|
WM_operatortype_append(OBJECT_OT_hook_select);
|
|
WM_operatortype_append(OBJECT_OT_hook_assign);
|
|
WM_operatortype_append(OBJECT_OT_hook_reset);
|
|
WM_operatortype_append(OBJECT_OT_hook_recenter);
|
|
|
|
WM_operatortype_append(OBJECT_OT_bake_image);
|
|
WM_operatortype_append(OBJECT_OT_bake);
|
|
WM_operatortype_append(OBJECT_OT_drop_named_material);
|
|
WM_operatortype_append(OBJECT_OT_unlink_data);
|
|
WM_operatortype_append(OBJECT_OT_laplaciandeform_bind);
|
|
|
|
WM_operatortype_append(TRANSFORM_OT_vertex_random);
|
|
|
|
WM_operatortype_append(OBJECT_OT_data_transfer);
|
|
WM_operatortype_append(OBJECT_OT_datalayout_transfer);
|
|
WM_operatortype_append(OBJECT_OT_surfacedeform_bind);
|
|
|
|
WM_operatortype_append(OBJECT_OT_hide_view_clear);
|
|
WM_operatortype_append(OBJECT_OT_hide_view_set);
|
|
WM_operatortype_append(OBJECT_OT_hide_collection);
|
|
|
|
WM_operatortype_append(OBJECT_OT_voxel_remesh);
|
|
WM_operatortype_append(OBJECT_OT_voxel_size_edit);
|
|
|
|
WM_operatortype_append(OBJECT_OT_quadriflow_remesh);
|
|
}
|
|
|
|
void ED_operatormacros_object(void)
|
|
{
|
|
wmOperatorType *ot;
|
|
wmOperatorTypeMacro *otmacro;
|
|
|
|
ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move",
|
|
"Duplicate Objects",
|
|
"Duplicate selected objects and move them",
|
|
OPTYPE_UNDO | OPTYPE_REGISTER);
|
|
if (ot) {
|
|
WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate");
|
|
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
|
|
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
|
|
}
|
|
|
|
/* grr, should be able to pass options on... */
|
|
ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move_linked",
|
|
"Duplicate Linked",
|
|
"Duplicate selected objects and move them",
|
|
OPTYPE_UNDO | OPTYPE_REGISTER);
|
|
if (ot) {
|
|
otmacro = WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate");
|
|
RNA_boolean_set(otmacro->ptr, "linked", true);
|
|
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
|
|
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
|
|
}
|
|
}
|
|
|
|
static bool object_mode_poll(bContext *C)
|
|
{
|
|
Object *ob = CTX_data_active_object(C);
|
|
return (!ob || ob->mode == OB_MODE_OBJECT);
|
|
}
|
|
|
|
void ED_keymap_object(wmKeyConfig *keyconf)
|
|
{
|
|
wmKeyMap *keymap;
|
|
|
|
/* Objects, Regardless of Mode -------------------------------------------------- */
|
|
keymap = WM_keymap_ensure(keyconf, "Object Non-modal", 0, 0);
|
|
|
|
/* Object Mode ---------------------------------------------------------------- */
|
|
/* Note: this keymap gets disabled in non-objectmode, */
|
|
keymap = WM_keymap_ensure(keyconf, "Object Mode", 0, 0);
|
|
keymap->poll = object_mode_poll;
|
|
}
|