This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test
Watch
1
Star
0
Fork
0
You've already forked test
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
d03e7687613ff288e027198ac58df59cd9f1677e
test
/
source
/
blender
/
gpu
/
intern
History
IRIE Shinsuke
6489c1f94d
Blender Internal: Correct GLSL preview, material using shader nodes didn't consider "Transparency" is a shader pipeline option.
2014-01-17 16:32:45 +09:00
..
gpu_buffers.c
Fix T38024 crash when rebuilding sculpt mode buffers.
2014-01-05 04:58:27 +02:00
gpu_codegen.c
style cleanup
2013-10-16 04:08:20 +00:00
gpu_codegen.h
Matcap support in 3D Viewport.
2013-01-22 11:18:41 +00:00
gpu_draw.c
Code Cleanup: replace checks for ima->source with BKE_image_is_animated
2014-01-14 04:59:58 +11:00
gpu_extensions.c
BGE: Potential fix for [
#35522
] Broken game engine compatibility since 2.66a on some ATI cards?
2013-09-11 23:24:45 +00:00
gpu_material.c
Blender Internal: Correct GLSL preview, material using shader nodes didn't consider "Transparency" is a shader pipeline option.
2014-01-17 16:32:45 +09:00
gpu_simple_shader.c
style cleanup
2013-05-11 01:06:01 +00:00