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d0beabb642ea8acb8e3d69aa3fc503ad703e7dfd
test/source/blender/gpu
History
Antony Riakiotakis d0beabb642 Add function to query maximum texture size. Also, make texture upload
functions aware of this limit.
2013-04-12 17:56:07 +00:00
..
intern
Add function to query maximum texture size. Also, make texture upload
2013-04-12 17:56:07 +00:00
shaders
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
CMakeLists.txt
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
GPU_buffers.h
Use GPU_Buffers to draw wireframe when in dynamic-topology sculpt mode
2012-12-30 18:30:13 +00:00
GPU_draw.h
code cleanup: use bool where values are true/false, for view3d and related functions.
2013-03-20 23:14:18 +00:00
GPU_extensions.h
Add function to query maximum texture size. Also, make texture upload
2013-04-12 17:56:07 +00:00
GPU_material.h
Fix for [#34754] "Revision 55527 provokes glitchy GLSL shadow map rendering" reported by Alain Ducharme. Per material uniforms and per object uniforms are now better separated.
2013-04-04 03:55:43 +00:00
GPU_simple_shader.h
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
SConscript
use bool for knife, also scons tab/space mix.
2013-03-15 19:00:21 +00:00
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