Files
test/intern/cycles/util/aligned_malloc.h
Brecht Van Lommel d0c2e68e5f Refactor: Cycles: Automated clang-tidy fixups in Cycles
* Use .empty() and .data()
* Use nullptr instead of 0
* No else after return
* Simple class member initialization
* Add override for virtual methods
* Include C++ instead of C headers
* Remove some unused includes
* Use default constructors
* Always use braces
* Consistent names in definition and declaration
* Change typedef to using

Pull Request: https://projects.blender.org/blender/blender/pulls/132361
2025-01-03 10:22:55 +01:00

36 lines
819 B
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include <cstddef>
CCL_NAMESPACE_BEGIN
/* Minimum alignment needed by all CPU native data types (SSE, AVX). */
#define MIN_ALIGNMENT_CPU_DATA_TYPES 16 // NOLINT
/* Allocate block of size bytes at least aligned to a given value. */
void *util_aligned_malloc(size_t size, int alignment);
/* Free memory allocated by util_aligned_malloc. */
void util_aligned_free(void *ptr);
/* Aligned new operator. */
template<typename T, typename... Args> T *util_aligned_new(Args... args)
{
void *mem = util_aligned_malloc(sizeof(T), alignof(T));
return new (mem) T(args...);
}
template<typename T> void util_aligned_delete(T *t)
{
if (t) {
t->~T();
util_aligned_free(t);
}
}
CCL_NAMESPACE_END