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test/tests/python/view_layer/test_group_d.py
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

78 lines
2.7 KiB
Python

# SPDX-FileCopyrightText: 2017-2022 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# ############################################################
# Importing - Same For All Render Layer Tests
# ############################################################
import unittest
from view_layer_common import *
# ############################################################
# Testing
# ############################################################
class UnitTesting(ViewLayerTesting):
def test_group_write_load(self):
"""
See if saving/loading is working for groups
"""
import bpy
scene = bpy.context.scene
layer_collection = bpy.context.layer_collection
while len(scene.view_layers) > 1:
scene.view_layers.remove(scene.view_layers[1])
# create group
group = layer_collection.create_group()
self.assertEqual(1, len(bpy.data.groups))
self.assertEqual(1, bpy.data.groups[0].users)
self.assertEqual(3, len(bpy.data.groups[0].objects))
import os
import tempfile
with tempfile.TemporaryDirectory() as dirpath:
filepath = os.path.join(dirpath, 'layers.blend')
for i in range(3):
# save and re-open file
bpy.ops.wm.save_mainfile('EXEC_DEFAULT', filepath=filepath)
bpy.ops.wm.open_mainfile('EXEC_DEFAULT', filepath=filepath)
self.assertEqual(1, len(bpy.data.groups))
self.assertEqual(1, bpy.data.groups[0].users)
self.assertEqual(3, len(bpy.data.groups[0].objects))
# empty the group of objects
group = bpy.data.groups[0]
while group.objects:
group.view_layer.collections[0].collection.objects.unlink(group.objects[0])
# save and re-open file
bpy.ops.wm.save_mainfile('EXEC_DEFAULT', filepath=filepath)
bpy.ops.wm.open_mainfile('EXEC_DEFAULT', filepath=filepath)
self.assertEqual(1, len(bpy.data.groups))
self.assertEqual(0, bpy.data.groups[0].users)
self.assertEqual(0, len(bpy.data.groups[0].objects))
# save and re-open file
bpy.ops.wm.save_mainfile('EXEC_DEFAULT', filepath=filepath)
bpy.ops.wm.open_mainfile('EXEC_DEFAULT', filepath=filepath)
self.assertEqual(0, len(bpy.data.groups))
# ############################################################
# Main - Same For All Render Layer Tests
# ############################################################
if __name__ == '__main__':
UnitTesting._extra_arguments = setup_extra_arguments(__file__)
unittest.main()