Files
test/source/blender/modifiers/intern/MOD_warp.cc
Hans Goudey 1c0f374ec3 Object: Move transform matrices to runtime struct
The `object_to_world` and `world_to_object` matrices are set during
depsgraph evaluation, calculated from the object's animated location,
rotation, scale, parenting, and constraints. It's confusing and
unnecessary to store them with the original data in DNA.

This commit moves them to `ObjectRuntime` and moves the matrices to
use the C++ `float4x4` type, giving the potential for simplified code
using the C++ abstractions. The matrices are accessible with functions
on `Object` directly since they are used so commonly. Though for write
access, directly using the runtime struct is necessary.

The inverse `world_to_object` matrix is often calculated before it's
used, even though it's calculated as part of depsgraph evaluation.
Long term we might not want to store this in `ObjectRuntime` at all,
and just calculate it on demand. Or at least we should remove the
redundant calculations. That should be done separately though.

Pull Request: https://projects.blender.org/blender/blender/pulls/118210
2024-02-14 16:14:49 +01:00

498 lines
15 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include <cstring>
#include "MEM_guardedalloc.h"
#include "BLI_math_matrix.h"
#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "BLT_translation.hh"
#include "DNA_defaults.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_action.h" /* BKE_pose_channel_find_name */
#include "BKE_colortools.hh"
#include "BKE_deform.hh"
#include "BKE_lib_query.hh"
#include "BKE_modifier.hh"
#include "BKE_texture.h"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "BLO_read_write.hh"
#include "RNA_access.hh"
#include "RNA_prototypes.h"
#include "RE_texture.h"
#include "MOD_ui_common.hh"
#include "MOD_util.hh"
static void init_data(ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wmd, modifier));
MEMCPY_STRUCT_AFTER(wmd, DNA_struct_default_get(WarpModifierData), modifier);
wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
}
static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
{
const WarpModifierData *wmd = (const WarpModifierData *)md;
WarpModifierData *twmd = (WarpModifierData *)target;
BKE_modifier_copydata_generic(md, target, flag);
twmd->curfalloff = BKE_curvemapping_copy(wmd->curfalloff);
}
static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
WarpModifierData *wmd = (WarpModifierData *)md;
/* Ask for vertex-groups if we need them. */
if (wmd->defgrp_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
/* ask for UV coordinates if we need them */
if (wmd->texmapping == MOD_DISP_MAP_UV) {
r_cddata_masks->fmask |= CD_MASK_MTFACE;
}
}
static void matrix_from_obj_pchan(float mat[4][4],
const float obinv[4][4],
Object *ob,
const char *bonename)
{
bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename);
if (pchan) {
float mat_bone_world[4][4];
mul_m4_m4m4(mat_bone_world, ob->object_to_world().ptr(), pchan->pose_mat);
mul_m4_m4m4(mat, obinv, mat_bone_world);
}
else {
mul_m4_m4m4(mat, obinv, ob->object_to_world().ptr());
}
}
static bool depends_on_time(Scene * /*scene*/, ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
if (wmd->texture) {
return BKE_texture_dependsOnTime(wmd->texture);
}
return false;
}
static void free_data(ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
BKE_curvemapping_free(wmd->curfalloff);
}
static bool is_disabled(const Scene * /*scene*/, ModifierData *md, bool /*use_render_params*/)
{
WarpModifierData *wmd = (WarpModifierData *)md;
return !(wmd->object_from && wmd->object_to);
}
static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
{
WarpModifierData *wmd = (WarpModifierData *)md;
walk(user_data, ob, (ID **)&wmd->texture, IDWALK_CB_USER);
walk(user_data, ob, (ID **)&wmd->object_from, IDWALK_CB_NOP);
walk(user_data, ob, (ID **)&wmd->object_to, IDWALK_CB_NOP);
walk(user_data, ob, (ID **)&wmd->map_object, IDWALK_CB_NOP);
}
static void foreach_tex_link(ModifierData *md, Object *ob, TexWalkFunc walk, void *user_data)
{
walk(user_data, ob, md, "texture");
}
static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
WarpModifierData *wmd = (WarpModifierData *)md;
bool need_transform_relation = false;
if (wmd->object_from != nullptr && wmd->object_to != nullptr) {
MOD_depsgraph_update_object_bone_relation(
ctx->node, wmd->object_from, wmd->bone_from, "Warp Modifier");
MOD_depsgraph_update_object_bone_relation(
ctx->node, wmd->object_to, wmd->bone_to, "Warp Modifier");
need_transform_relation = true;
}
if (wmd->texture != nullptr) {
DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Warp Modifier");
if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != nullptr) {
MOD_depsgraph_update_object_bone_relation(
ctx->node, wmd->map_object, wmd->map_bone, "Warp Modifier");
need_transform_relation = true;
}
else if (wmd->texmapping == MOD_DISP_MAP_GLOBAL) {
need_transform_relation = true;
}
}
if (need_transform_relation) {
DEG_add_depends_on_transform_relation(ctx->node, "Warp Modifier");
}
}
static void warpModifier_do(WarpModifierData *wmd,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
Object *ob = ctx->object;
float obinv[4][4];
float mat_from[4][4];
float mat_from_inv[4][4];
float mat_to[4][4];
float mat_unit[4][4];
float mat_final[4][4];
float tmat[4][4];
const float falloff_radius_sq = square_f(wmd->falloff_radius);
float strength = wmd->strength;
float fac = 1.0f, weight;
int i;
int defgrp_index;
const MDeformVert *dvert, *dv = nullptr;
const bool invert_vgroup = (wmd->flag & MOD_WARP_INVERT_VGROUP) != 0;
float(*tex_co)[3] = nullptr;
if (!(wmd->object_from && wmd->object_to)) {
return;
}
MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index);
if (dvert == nullptr) {
defgrp_index = -1;
}
if (wmd->curfalloff == nullptr) { /* should never happen, but bad lib linking could cause it */
wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
}
if (wmd->curfalloff) {
BKE_curvemapping_init(wmd->curfalloff);
}
invert_m4_m4(obinv, ob->object_to_world().ptr());
/* Checks that the objects/bones are available. */
matrix_from_obj_pchan(mat_from, obinv, wmd->object_from, wmd->bone_from);
matrix_from_obj_pchan(mat_to, obinv, wmd->object_to, wmd->bone_to);
invert_m4_m4(tmat, mat_from); // swap?
mul_m4_m4m4(mat_final, tmat, mat_to);
invert_m4_m4(mat_from_inv, mat_from);
unit_m4(mat_unit);
if (strength < 0.0f) {
float loc[3];
strength = -strength;
/* inverted location is not useful, just use the negative */
copy_v3_v3(loc, mat_final[3]);
invert_m4(mat_final);
negate_v3_v3(mat_final[3], loc);
}
weight = strength;
Tex *tex_target = wmd->texture;
if (mesh != nullptr && tex_target != nullptr) {
tex_co = static_cast<float(*)[3]>(MEM_malloc_arrayN(verts_num, sizeof(*tex_co), __func__));
MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co);
MOD_init_texture((MappingInfoModifierData *)wmd, ctx);
}
for (i = 0; i < verts_num; i++) {
float *co = vertexCos[i];
if (wmd->falloff_type == eWarp_Falloff_None ||
((fac = len_squared_v3v3(co, mat_from[3])) < falloff_radius_sq &&
(fac = (wmd->falloff_radius - sqrtf(fac)) / wmd->falloff_radius)))
{
/* skip if no vert group found */
if (defgrp_index != -1) {
dv = &dvert[i];
weight = (invert_vgroup ? (1.0f - BKE_defvert_find_weight(dv, defgrp_index)) :
BKE_defvert_find_weight(dv, defgrp_index)) *
strength;
if (weight <= 0.0f) {
continue;
}
}
/* closely match PROP_SMOOTH and similar */
switch (wmd->falloff_type) {
case eWarp_Falloff_None:
fac = 1.0f;
break;
case eWarp_Falloff_Curve:
fac = BKE_curvemapping_evaluateF(wmd->curfalloff, 0, fac);
break;
case eWarp_Falloff_Sharp:
fac = fac * fac;
break;
case eWarp_Falloff_Smooth:
fac = 3.0f * fac * fac - 2.0f * fac * fac * fac;
break;
case eWarp_Falloff_Root:
fac = sqrtf(fac);
break;
case eWarp_Falloff_Linear:
/* pass */
break;
case eWarp_Falloff_Const:
fac = 1.0f;
break;
case eWarp_Falloff_Sphere:
fac = sqrtf(2 * fac - fac * fac);
break;
case eWarp_Falloff_InvSquare:
fac = fac * (2.0f - fac);
break;
}
fac *= weight;
if (tex_co) {
TexResult texres;
BKE_texture_get_value(tex_target, tex_co[i], &texres, false);
fac *= texres.tin;
}
if (fac != 0.0f) {
/* into the 'from' objects space */
mul_m4_v3(mat_from_inv, co);
if (fac == 1.0f) {
mul_m4_v3(mat_final, co);
}
else {
if (wmd->flag & MOD_WARP_VOLUME_PRESERVE) {
/* interpolate the matrix for nicer locations */
blend_m4_m4m4(tmat, mat_unit, mat_final, fac);
mul_m4_v3(tmat, co);
}
else {
float tvec[3];
mul_v3_m4v3(tvec, mat_final, co);
interp_v3_v3v3(co, co, tvec, fac);
}
}
/* out of the 'from' objects space */
mul_m4_v3(mat_from, co);
}
}
}
if (tex_co) {
MEM_freeN(tex_co);
}
}
static void deform_verts(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
blender::MutableSpan<blender::float3> positions)
{
WarpModifierData *wmd = (WarpModifierData *)md;
warpModifier_do(
wmd, ctx, mesh, reinterpret_cast<float(*)[3]>(positions.data()), positions.size());
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
col = uiLayoutColumn(layout, true);
uiItemR(col, ptr, "object_from", UI_ITEM_NONE, nullptr, ICON_NONE);
PointerRNA from_obj_ptr = RNA_pointer_get(ptr, "object_from");
if (!RNA_pointer_is_null(&from_obj_ptr) && RNA_enum_get(&from_obj_ptr, "type") == OB_ARMATURE) {
PointerRNA from_obj_data_ptr = RNA_pointer_get(&from_obj_ptr, "data");
uiItemPointerR(
col, ptr, "bone_from", &from_obj_data_ptr, "bones", IFACE_("Bone"), ICON_BONE_DATA);
}
col = uiLayoutColumn(layout, true);
uiItemR(col, ptr, "object_to", UI_ITEM_NONE, nullptr, ICON_NONE);
PointerRNA to_obj_ptr = RNA_pointer_get(ptr, "object_to");
if (!RNA_pointer_is_null(&to_obj_ptr) && RNA_enum_get(&to_obj_ptr, "type") == OB_ARMATURE) {
PointerRNA to_obj_data_ptr = RNA_pointer_get(&to_obj_ptr, "data");
uiItemPointerR(col, ptr, "bone_to", &to_obj_data_ptr, "bones", IFACE_("Bone"), ICON_BONE_DATA);
}
uiItemR(layout, ptr, "use_volume_preserve", UI_ITEM_NONE, nullptr, ICON_NONE);
uiItemR(layout, ptr, "strength", UI_ITEM_NONE, nullptr, ICON_NONE);
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
modifier_panel_end(layout, ptr);
}
static void falloff_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
bool use_falloff = (RNA_enum_get(ptr, "falloff_type") != eWarp_Falloff_None);
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "falloff_type", UI_ITEM_NONE, nullptr, ICON_NONE);
if (use_falloff) {
uiItemR(layout, ptr, "falloff_radius", UI_ITEM_NONE, nullptr, ICON_NONE);
}
if (use_falloff && RNA_enum_get(ptr, "falloff_type") == eWarp_Falloff_Curve) {
uiTemplateCurveMapping(layout, ptr, "falloff_curve", 0, false, false, false, false);
}
}
static void texture_panel_draw(const bContext *C, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
int texture_coords = RNA_enum_get(ptr, "texture_coords");
uiTemplateID(layout, C, ptr, "texture", "texture.new", nullptr, nullptr, 0, ICON_NONE, nullptr);
uiLayoutSetPropSep(layout, true);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "texture_coords", UI_ITEM_NONE, IFACE_("Coordinates"), ICON_NONE);
if (texture_coords == MOD_DISP_MAP_OBJECT) {
uiItemR(col, ptr, "texture_coords_object", UI_ITEM_NONE, IFACE_("Object"), ICON_NONE);
PointerRNA texture_coords_obj_ptr = RNA_pointer_get(ptr, "texture_coords_object");
if (!RNA_pointer_is_null(&texture_coords_obj_ptr) &&
(RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE))
{
PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data");
uiItemPointerR(col,
ptr,
"texture_coords_bone",
&texture_coords_obj_data_ptr,
"bones",
IFACE_("Bone"),
ICON_NONE);
}
}
else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) {
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
uiItemPointerR(col, ptr, "uv_layer", &obj_data_ptr, "uv_layers", nullptr, ICON_GROUP_UVS);
}
}
static void panel_register(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Warp, panel_draw);
modifier_subpanel_register(
region_type, "falloff", "Falloff", nullptr, falloff_panel_draw, panel_type);
modifier_subpanel_register(
region_type, "texture", "Texture", nullptr, texture_panel_draw, panel_type);
}
static void blend_write(BlendWriter *writer, const ID * /*id_owner*/, const ModifierData *md)
{
const WarpModifierData *wmd = (const WarpModifierData *)md;
BLO_write_struct(writer, WarpModifierData, wmd);
if (wmd->curfalloff) {
BKE_curvemapping_blend_write(writer, wmd->curfalloff);
}
}
static void blend_read(BlendDataReader *reader, ModifierData *md)
{
WarpModifierData *wmd = (WarpModifierData *)md;
BLO_read_data_address(reader, &wmd->curfalloff);
if (wmd->curfalloff) {
BKE_curvemapping_blend_read(reader, wmd->curfalloff);
}
}
ModifierTypeInfo modifierType_Warp = {
/*idname*/ "Warp",
/*name*/ N_("Warp"),
/*struct_name*/ "WarpModifierData",
/*struct_size*/ sizeof(WarpModifierData),
/*srna*/ &RNA_WarpModifier,
/*type*/ ModifierTypeType::OnlyDeform,
/*flags*/ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/*icon*/ ICON_MOD_WARP,
/*copy_data*/ copy_data,
/*deform_verts*/ deform_verts,
/*deform_matrices*/ nullptr,
/*deform_verts_EM*/ nullptr,
/*deform_matrices_EM*/ nullptr,
/*modify_mesh*/ nullptr,
/*modify_geometry_set*/ nullptr,
/*init_data*/ init_data,
/*required_data_mask*/ required_data_mask,
/*free_data*/ free_data,
/*is_disabled*/ is_disabled,
/*update_depsgraph*/ update_depsgraph,
/*depends_on_time*/ depends_on_time,
/*depends_on_normals*/ nullptr,
/*foreach_ID_link*/ foreach_ID_link,
/*foreach_tex_link*/ foreach_tex_link,
/*free_runtime_data*/ nullptr,
/*panel_register*/ panel_register,
/*blend_write*/ blend_write,
/*blend_read*/ blend_read,
/*foreach_cache*/ nullptr,
};