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Nate Rupsis d1f250c0bc FIX #110946: vgroup normalize all check if armature is deforming before normalizing
If an armature is present, but not active the group_select_mode defaults to WT_VGROUP_BONE_DEFORM, and throws an error because it can't find any active vertex groups.  we're now checking to see if any bone is actively deforming before switching to WT_VGROUP_BONE_DEFORM (else defaulting to WT_VGROUP_ALL)

Pull Request: https://projects.blender.org/blender/blender/pulls/112648
2023-09-29 15:31:57 +02:00
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