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test/source
Germano Cavalcante d2271cf939 Transform: use a threshold for UV snapping
Unlike 3Dview snapping, UV snapping is always done to the UV closest to
the mouse cursor, no matter the distance.

From the user's point of view, this appears to be an inconsistency (See
{T93538}).

Therefore, set a minimum distance for snapping and, as in 3D View and
highlight the snap with a drawing of a circle.

Release Note: https://wiki.blender.org/wiki/Reference/Release_Notes/3.3/Modeling

Reviewed By: #uv_editing, campbellbarton

Maniphest Tasks: T93538

Differential Revision: https://developer.blender.org/D13873
2022-05-04 12:08:17 -03:00
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