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d2f35d6d5001dbe190bb3e147caec1b974d373ab
test/source/blender/gpu/intern
History
Antony Riakiotakis d2f35d6d50 3D textures: detect if we are pushing OpenGL too hard with the texture
size.
2015-04-23 19:02:37 +02:00
..
gpu_buffers.c
cleanup: use spaces for alignment
2015-03-23 15:40:44 -04:00
gpu_codegen.c
cleanup: use spaces for alignment
2015-03-23 15:40:44 -04:00
gpu_codegen.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
gpu_compositing.c
Potential fix for T43987, ambient occlusion different between offscreen
2015-03-30 14:14:52 +02:00
gpu_debug.c
cleanup: use spaces for alignment
2015-03-23 15:40:44 -04:00
gpu_draw.c
Cleanup: style
2015-04-21 15:53:32 +10:00
gpu_extensions.c
3D textures: detect if we are pushing OpenGL too hard with the texture
2015-04-23 19:02:37 +02:00
gpu_init_exit.c
Debug GPU functionality from soc-viewport_fx by Jason Wilkins
2015-02-23 13:35:57 +01:00
gpu_material.c
BGE: World color management fix
2015-03-23 23:56:46 +01:00
gpu_private.h
Cleanup
2015-03-16 11:46:20 +11:00
gpu_select.c
Fix T43785 crash with border select.
2015-02-24 17:19:07 +01:00
gpu_simple_shader.c
Fix high quality depth of field on the Mac.
2015-03-20 15:26:13 +01:00
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