Files
test/source/blender
Campbell Barton d358458a8d fix for mesh face filling when a valid edge-loop was selected but unselected connecting geometry existed inside the loop.
In this case edgenet_fill operator failed and it would fallback to filling as unordered vertices which was mostly fine but failed on some concave loops.

Add a new bmesh operator 'edgeloop_fill' fills in closed loops even if they don't make a valid edge-net.
2013-03-27 07:54:11 +00:00
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