More toolbar functionality for workflow review.
- Split the region in two parts, bottom has the Tool Properties, the
top part shows 2 panels, one for python defined tools, other for a
"tool shelf" which (later) will get saved in files.
- Added a full context driven framework for this toolbar, showing
the tools depending on 3D window 'mode'. Both python defined tools
as the shelf respect this. So - for example - you will see different
tools in editmode mesh, as in vertex paint mode, etc.
- First template for the python tools will be committed after this commit;
it has placeholder tools to just show/test functioning.
NOTE: if you had saved a layout that shows tools region, open/close it
once to get the new region created for properties.
TODO:
- Moving paint properties to tool settings
- Test a layout with horizontal toolbar (without properties)
- Bring back floating panels, and put tool-properties here. (as option)