Add Action + Action Slot selectors to various Property Editor tabs.
This follows the pattern established in
f917b60036.
Support for `CacheFile` data-blocks is not included here. That needs
some discussion, as currently its interface is part of the Modifier
stack (and thus implemented in C++ and not Python, and using a
different layout).
Since this PR is about adding to the Property Editor, some data-blocks
that have no representation there are thus excluded (like `Mask`).
Even when they could actually use an Action+Slot selector somewhere.
Pull Request: https://projects.blender.org/blender/blender/pulls/127074
117 lines
2.9 KiB
Python
117 lines
2.9 KiB
Python
# SPDX-FileCopyrightText: 2009-2023 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from bpy.types import Panel
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from rna_prop_ui import PropertyPanel
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from .space_properties import PropertiesAnimationMixin
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class DataButtonsPanel:
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "data"
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@classmethod
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def poll(cls, context):
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return context.lattice
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class DATA_PT_context_lattice(DataButtonsPanel, Panel):
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bl_label = ""
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bl_options = {'HIDE_HEADER'}
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def draw(self, context):
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layout = self.layout
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ob = context.object
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lat = context.lattice
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space = context.space_data
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if ob:
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layout.template_ID(ob, "data")
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elif lat:
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layout.template_ID(space, "pin_id")
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class DATA_PT_lattice(DataButtonsPanel, Panel):
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bl_label = "Lattice"
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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lat = context.lattice
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col = layout.column()
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sub = col.column(align=True)
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sub.prop(lat, "points_u", text="Resolution U")
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sub.prop(lat, "points_v", text="V")
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sub.prop(lat, "points_w", text="W")
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col.separator()
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sub = col.column(align=True)
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sub.prop(lat, "interpolation_type_u", text="Interpolation U")
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sub.prop(lat, "interpolation_type_v", text="V")
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sub.prop(lat, "interpolation_type_w", text="W")
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col.separator()
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col.prop(lat, "use_outside")
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col.separator()
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col.prop_search(lat, "vertex_group", context.object, "vertex_groups")
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class DATA_PT_lattice_animation(DataButtonsPanel, PropertiesAnimationMixin, PropertyPanel, Panel):
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COMPAT_ENGINES = {
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'BLENDER_RENDER',
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'BLENDER_EEVEE',
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'BLENDER_EEVEE_NEXT',
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'BLENDER_WORKBENCH',
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}
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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# DataButtonsPanel.poll ensures this is not None.
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lattice = context.lattice
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col = layout.column(align=True)
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col.label(text="Lattice")
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self.draw_action_and_slot_selector(context, col, lattice)
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if shape_keys := lattice.shape_keys:
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col = layout.column(align=True)
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col.label(text="Shape Keys")
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self.draw_action_and_slot_selector(context, col, shape_keys)
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class DATA_PT_custom_props_lattice(DataButtonsPanel, PropertyPanel, Panel):
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COMPAT_ENGINES = {
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'BLENDER_RENDER',
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'BLENDER_EEVEE',
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'BLENDER_EEVEE_NEXT',
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'BLENDER_WORKBENCH',
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}
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_context_path = "object.data"
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_property_type = bpy.types.Lattice
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classes = (
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DATA_PT_context_lattice,
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DATA_PT_lattice,
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DATA_PT_lattice_animation,
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DATA_PT_custom_props_lattice,
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)
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if __name__ == "__main__": # only for live edit.
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from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
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