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Joseph Gilbert d5f1fc13b7 * [ #3376 ] Blender.Mathutils.Matrix().toQuat() broken
- a 0-degree rotation gives a abitrary axis of 1,0,0 not 0,0,0
2005-11-21 19:42:20 +00:00
..
2004-01-05 00:06:11 +00:00
2005-03-09 19:45:59 +00:00