to be able to use C++ at raytrace code C++ used in here is basicly C with templates and function overloads, to make it easier to reuse code between structures. For now BVH was converted in C++ and moved to this module
to be able to use C++ at raytrace code C++ used in here is basicly C with templates and function overloads, to make it easier to reuse code between structures. For now BVH was converted in C++ and moved to this module