Files
test/source/blender/freestyle/intern/python/StrokeShader.cpp

13 lines
303 B
C++

SWIGINTERN PyObject *_wrap_StrokeShader_getName(PyObject *SWIGUNUSEDPARM(self), PyObject *args) {
}
SWIGINTERN PyObject *_wrap_StrokeShader_shade(PyObject *SWIGUNUSEDPARM(self), PyObject *args) {
}
SWIGINTERN PyObject *_wrap_disown_StrokeShader(PyObject *SWIGUNUSEDPARM(self), PyObject *args) {
}