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d80ff8ce80607bb9fd3944ea272e0bee80ccf7c0
test/source/gameengine/Physics/Bullet
History
Porteries Tristan 4616a7a4d3 BGE: Fix collision callbacks for compound controllers
It fix some mistakes in b5e9653035 and made a more safety behavior for collision callbacks used in compound controllers during adding and removing.
2015-05-05 19:54:12 +02:00
..
CcdGraphicController.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdGraphicController.h
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdPhysicsController.cpp
BGE: Remove function DisableCcdPhysicsController and EnableCcdPhysicsController in CcdPhysicsEnvironment
2015-05-05 15:18:29 +02:00
CcdPhysicsController.h
BGE: Fix collision callbacks for compound controllers
2015-05-05 19:54:12 +02:00
CcdPhysicsEnvironment.cpp
BGE: Fix collision callbacks for compound controllers
2015-05-05 19:54:12 +02:00
CcdPhysicsEnvironment.h
BGE: Remove function DisableCcdPhysicsController and EnableCcdPhysicsController in CcdPhysicsEnvironment
2015-05-05 15:18:29 +02:00
CMakeLists.txt
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
SConscript
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
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