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test/source
Campbell Barton d859425cb3 Cleanup: differentiate object mode viewport selection types
For local struct types "Mesh" was used for both edit-mesh and
object-modes.

- Use "MeshObject" non edit-mesh selection (vertex paint selection).
- Use "Mesh" for edit-mesh types.

This follows existing naming convention: `do_lasso_select_meshobject`
for e.g.
2025-05-13 13:08:28 +10:00
..
2025-05-09 14:01:43 +02:00