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d8d24bdebd4544825c57e86a47bf796fe8ead64b
test
/
release
History
Antony Riakiotakis
ab9915ba8d
revert 53478, it looks this is still useful for a couple of use cases in non-projective texture painting such as stamping a static texture and using image space size in pixels.
2013-01-02 20:51:47 +00:00
..
bin
Workaround for half-transparent windows when running blender-softwaregl
2011-11-15 07:28:18 +00:00
darwin
set line endings to native & mime type to text/plain for .app/Contents/MacOS/xxx files.
2012-12-29 03:19:30 +00:00
datafiles
Add DNA/RNA/BKE infrastructure for dynamic-topology sculpt mode
2012-12-30 18:27:33 +00:00
freedesktop
patch to our desktop file from debian, German translation.
2012-04-16 09:56:12 +00:00
scripts
revert 53478, it looks this is still useful for a couple of use cases in non-projective texture painting such as stamping a static texture and using image space size in pixels.
2013-01-02 20:51:47 +00:00
text
Readme and Release Log Links:
2012-11-20 01:55:22 +00:00
windows
style cleanup
2012-10-20 18:46:57 +00:00
environment-macosx
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
environment-mswindows
set svn end of lines to native
2011-05-09 08:15:38 +00:00
environment-unix
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00