Files
test/source/blender/render/intern/include
Brecht Van Lommel 94a9fa4711 Fix for bug #13363: ray (qmc) shadows had some light leaking issues,
due to jittering of the start position for antialiasing in a pixel.

Now it distributes the start position over the fixed osa sample
positions, instead of of random positions in space. The ugly bit is
that a custom ordering was defined for osa 8/11/16 to ensure that the
first 4 are distributed relatively fair for adaptive sampling to decide
if more samples need to be taken.
2008-10-07 15:01:44 +00:00
..
2008-09-29 17:55:11 +00:00
2006-02-27 12:39:36 +00:00
2007-05-03 21:37:52 +00:00
2008-09-29 17:03:24 +00:00