Files
test/tests/python/workbench_render_tests.py
Clément Foucault 4fe75da973 EEVEE: Remove all remaining reference of EEVEE next
This changes the engine identifier back to `BLENDER_EEVEE`.

We keep the `BLENDER_EEVEE_NEXT` identifier around for
versioning reasons (have to detect when it is the active
engine of a older file).

This also rename a bunch of pannels that were using `next`
in their name.

This is a breaking change for Addons compatibility.

Pull Request: https://projects.blender.org/blender/blender/pulls/140282
2025-06-13 12:36:14 +02:00

112 lines
3.1 KiB
Python

#!/usr/bin/env python3
# SPDX-FileCopyrightText: 2015-2022 Blender Authors
#
# SPDX-License-Identifier: Apache-2.0
import argparse
import os
import platform
import sys
from pathlib import Path
try:
# Render report is not always available and leads to errors in the console logs that can be ignored.
from modules import render_report
class WorkbenchReport(render_report.Report):
def __init__(self, title, output_dir, oiiotool, variation=None, blocklist=[]):
super().__init__(title, output_dir, oiiotool, variation=variation, blocklist=blocklist)
self.gpu_backend = variation
def _get_render_arguments(self, arguments_cb, filepath, base_output_filepath):
return arguments_cb(filepath, base_output_filepath, gpu_backend=self.gpu_backend)
except ImportError:
# render_report can only be loaded when running the render tests. It errors when
# this script is run during preparation steps.
pass
def setup():
import bpy
for scene in bpy.data.scenes:
scene.render.engine = 'BLENDER_WORKBENCH'
scene.display.shading.light = 'STUDIO'
scene.display.shading.color_type = 'TEXTURE'
# When run from inside Blender, render and exit.
try:
import bpy
inside_blender = True
except ImportError:
inside_blender = False
if inside_blender:
try:
setup()
except Exception as e:
print(e)
sys.exit(1)
def get_arguments(filepath, output_filepath, gpu_backend):
arguments = [
"--background",
"--factory-startup",
"--enable-autoexec",
"--debug-memory",
"--debug-exit-on-error"]
if gpu_backend:
arguments.extend(["--gpu-backend", gpu_backend])
arguments.extend([
filepath,
"-E", "BLENDER_WORKBENCH",
"-P",
os.path.realpath(__file__),
"-o", output_filepath,
"-F", "PNG",
"-f", "1"])
return arguments
def create_argparse():
parser = argparse.ArgumentParser(
description="Run test script for each blend file in TESTDIR, comparing the render result with known output."
)
parser.add_argument("--blender", required=True)
parser.add_argument("--testdir", required=True)
parser.add_argument("--outdir", required=True)
parser.add_argument("--oiiotool", required=True)
parser.add_argument('--batch', default=False, action='store_true')
parser.add_argument('--gpu-backend')
return parser
def main():
parser = create_argparse()
args = parser.parse_args()
report = WorkbenchReport("Workbench", args.outdir, args.oiiotool, variation=args.gpu_backend)
if args.gpu_backend == "vulkan":
report.set_compare_engine('workbench', 'opengl')
else:
report.set_compare_engine('eevee', 'opengl')
report.set_pixelated(True)
report.set_reference_dir("workbench_renders")
test_dir_name = Path(args.testdir).name
if test_dir_name.startswith('hair') and platform.system() == "Darwin":
report.set_fail_threshold(0.050)
ok = report.run(args.testdir, args.blender, get_arguments, batch=args.batch)
sys.exit(not ok)
if not inside_blender and __name__ == "__main__":
main()