Files
test/source/blender/modifiers/intern
Campbell Barton da733a25a5 correct solidify normal calculation logic
- always calculate vertex normals since they are used as fallbacks.
- only calculate rim normals if the normals are not already flagged as dirty.
2013-06-12 06:06:19 +00:00
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2013-05-26 18:36:25 +00:00