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db44a92a11bc1dff94f8aa162c19429a1fdafa5f
test/source/blender/modifiers
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Lukas Toenne 391f40e8c9 Default cache file paths for ocean and fluidsim modifiers are now "<temp folder>/ocean_cache/" and "<temp_folder>/fluid_cache/" when the file is not saved yet at the time the modifiers are created.
If it has been saved, the file paths are relative to the .blend: "//ocean_cache/" and "//fluid_cache/".

This should at least partially fix bug #29273. Particle external point caches are not changed.

http://projects.blender.org/tracker/?func=detail&atid=498&aid=29273&group_id=9
2011-11-16 12:43:12 +00:00
..
intern
Default cache file paths for ocean and fluidsim modifiers are now "<temp folder>/ocean_cache/" and "<temp_folder>/fluid_cache/" when the file is not saved yet at the time the modifiers are created.
2011-11-16 12:43:12 +00:00
CMakeLists.txt
rename cmake WITH_OCEANSIM --> WITH_MOD_OCEANSIM and tag CYCLES_CUDA_BINARIES_ARCH as advanced.
2011-11-13 14:16:43 +00:00
MOD_modifiertypes.h
Ocean Sim modifier patch
2011-11-13 12:17:27 +00:00
SConscript
Ocean Sim modifier patch
2011-11-13 12:17:27 +00:00
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