Files
test/source/creator/creator_signals.c
listout f197b1a1f1 CMake: support building with musl libc
Instead of using macros like GLIBC we can use the CMake build
systems internal functions to check if some header or functions are
present on the running system's libc.

Add ./build_files/cmake/have_features.cmake to add checks for
platform features which can be used to set defines for source
files that require them.

Reviewed By: campbellbarton

Ref D15696
2022-08-18 08:12:56 +10:00

278 lines
7.2 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup creator
*/
#ifndef WITH_PYTHON_MODULE
# if defined(__linux__) && defined(__GNUC__)
# define _GNU_SOURCE
# include <fenv.h>
# endif
# if (defined(__APPLE__) && (defined(__i386__) || defined(__x86_64__)))
# define OSX_SSE_FPE
# include <xmmintrin.h>
# endif
# ifdef WIN32
# include <float.h>
# include <windows.h>
# endif
# include <errno.h>
# include <stdlib.h>
# include <string.h>
# include "BLI_sys_types.h"
# ifdef WIN32
# include "BLI_winstuff.h"
# endif
# include "BLI_fileops.h"
# include "BLI_path_util.h"
# include "BLI_string.h"
# include "BLI_system.h"
# include "BLI_utildefines.h"
# include BLI_SYSTEM_PID_H
# include "BKE_appdir.h" /* BKE_tempdir_base */
# include "BKE_blender_version.h"
# include "BKE_global.h"
# include "BKE_main.h"
# include "BKE_report.h"
# include <signal.h>
# ifdef WITH_PYTHON
# include "BPY_extern_python.h" /* BPY_python_backtrace */
# endif
# include "creator_intern.h" /* own include */
// #define USE_WRITE_CRASH_BLEND
# ifdef USE_WRITE_CRASH_BLEND
# include "BKE_undo_system.h"
# include "BLO_undofile.h"
# endif
/* set breakpoints here when running in debug mode, useful to catch floating point errors */
# if defined(__linux__) || defined(_WIN32) || defined(OSX_SSE_FPE)
static void sig_handle_fpe(int UNUSED(sig))
{
fprintf(stderr, "debug: SIGFPE trapped\n");
}
# endif
/* Handling `Ctrl-C` event in the console. */
# if !defined(WITH_HEADLESS)
static void sig_handle_blender_esc(int sig)
{
static int count = 0;
G.is_break = true; /* forces render loop to read queue, not sure if its needed */
if (sig == 2) {
if (count) {
printf("\nBlender killed\n");
exit(2);
}
printf("\nSent an internal break event. Press ^C again to kill Blender\n");
count++;
}
}
# endif
static void sig_handle_crash_backtrace(FILE *fp)
{
fputs("\n# backtrace\n", fp);
BLI_system_backtrace(fp);
}
static void sig_handle_crash(int signum)
{
/* Might be called after WM/Main exit, so needs to be careful about NULL-checking before
* de-referencing. */
wmWindowManager *wm = G_MAIN ? G_MAIN->wm.first : NULL;
# ifdef USE_WRITE_CRASH_BLEND
if (wm && wm->undo_stack) {
struct MemFile *memfile = BKE_undosys_stack_memfile_get_active(wm->undo_stack);
if (memfile) {
char fname[FILE_MAX];
if (!(G_MAIN && G_MAIN->filepath[0])) {
BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), "crash.blend");
}
else {
STRNCPY(fname, G_MAIN->filepath);
BLI_path_extension_replace(fname, sizeof(fname), ".crash.blend");
}
printf("Writing: %s\n", fname);
fflush(stdout);
BLO_memfile_write_file(memfile, fname);
}
}
# endif
FILE *fp;
char header[512];
char fname[FILE_MAX];
if (!(G_MAIN && G_MAIN->filepath[0])) {
BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), "blender.crash.txt");
}
else {
BLI_join_dirfile(
fname, sizeof(fname), BKE_tempdir_base(), BLI_path_basename(G_MAIN->filepath));
BLI_path_extension_replace(fname, sizeof(fname), ".crash.txt");
}
printf("Writing: %s\n", fname);
fflush(stdout);
# ifndef BUILD_DATE
BLI_snprintf(
header, sizeof(header), "# " BLEND_VERSION_FMT ", Unknown revision\n", BLEND_VERSION_ARG);
# else
BLI_snprintf(header,
sizeof(header),
"# " BLEND_VERSION_FMT ", Commit date: %s %s, Hash %s\n",
BLEND_VERSION_ARG,
build_commit_date,
build_commit_time,
build_hash);
# endif
/* open the crash log */
errno = 0;
fp = BLI_fopen(fname, "wb");
if (fp == NULL) {
fprintf(stderr,
"Unable to save '%s': %s\n",
fname,
errno ? strerror(errno) : "Unknown error opening file");
}
else {
if (wm) {
BKE_report_write_file_fp(fp, &wm->reports, header);
}
sig_handle_crash_backtrace(fp);
# ifdef WITH_PYTHON
/* Generate python back-trace if Python is currently active. */
BPY_python_backtrace(fp);
# endif
fclose(fp);
}
/* Delete content of temp dir! */
BKE_tempdir_session_purge();
/* really crash */
signal(signum, SIG_DFL);
# ifndef WIN32
kill(getpid(), signum);
# else
TerminateProcess(GetCurrentProcess(), signum);
# endif
}
# ifdef WIN32
extern LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
{
/* If this is a stack overflow then we can't walk the stack, so just try to show
* where the error happened */
if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_STACK_OVERFLOW) {
HMODULE mod;
CHAR modulename[MAX_PATH];
LPVOID address = ExceptionInfo->ExceptionRecord->ExceptionAddress;
fprintf(stderr, "Error : EXCEPTION_STACK_OVERFLOW\n");
fprintf(stderr, "Address : 0x%p\n", address);
if (GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, address, &mod)) {
if (GetModuleFileName(mod, modulename, MAX_PATH)) {
fprintf(stderr, "Module : %s\n", modulename);
}
}
}
else {
BLI_windows_handle_exception(ExceptionInfo);
sig_handle_crash(SIGSEGV);
}
return EXCEPTION_EXECUTE_HANDLER;
}
# endif
static void sig_handle_abort(int UNUSED(signum))
{
/* Delete content of temp dir! */
BKE_tempdir_session_purge();
}
void main_signal_setup(void)
{
if (app_state.signal.use_crash_handler) {
# ifdef WIN32
SetUnhandledExceptionFilter(windows_exception_handler);
# else
/* after parsing args */
signal(SIGSEGV, sig_handle_crash);
# endif
}
# ifdef WIN32
/* Prevent any error mode dialogs from hanging the application. */
SetErrorMode(SEM_FAILCRITICALERRORS | SEM_NOALIGNMENTFAULTEXCEPT | SEM_NOGPFAULTERRORBOX |
SEM_NOOPENFILEERRORBOX);
# endif
if (app_state.signal.use_abort_handler) {
signal(SIGABRT, sig_handle_abort);
}
}
void main_signal_setup_background(void)
{
/* for all platforms, even windows has it! */
BLI_assert(G.background);
/* Support pressing `Ctrl-C` to close Blender in background-mode.
* Useful to be able to cancel a render operation. */
signal(SIGINT, sig_handle_blender_esc);
}
void main_signal_setup_fpe(void)
{
# if defined(__linux__) || defined(_WIN32) || defined(OSX_SSE_FPE)
/* zealous but makes float issues a heck of a lot easier to find!
* set breakpoints on sig_handle_fpe */
signal(SIGFPE, sig_handle_fpe);
# if defined(__linux__) && defined(__GNUC__) && defined(HAVE_FEENABLEEXCEPT)
feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW);
# endif /* defined(__linux__) && defined(__GNUC__) */
# if defined(OSX_SSE_FPE)
/* OSX uses SSE for floating point by default, so here
* use SSE instructions to throw floating point exceptions */
_MM_SET_EXCEPTION_MASK(_MM_MASK_MASK &
~(_MM_MASK_OVERFLOW | _MM_MASK_INVALID | _MM_MASK_DIV_ZERO));
# endif /* OSX_SSE_FPE */
# if defined(_WIN32) && defined(_MSC_VER)
/* enables all fp exceptions */
_controlfp_s(NULL, 0, _MCW_EM);
/* hide the ones we don't care about */
_controlfp_s(NULL, _EM_DENORMAL | _EM_UNDERFLOW | _EM_INEXACT, _MCW_EM);
# endif /* _WIN32 && _MSC_VER */
# endif
}
#endif /* WITH_PYTHON_MODULE */