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dc4dede8029801580683551b39f967c206720736
test
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source
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Campbell Barton
dc4dede802
for UI text drawing use BLF_ascender(fs->uifont_id) rather then BLF_height(fs->uifont_id, "2"), while profiling draw noticed that the hash lookup on the character and utf8 next were being called on every text draw, use BLF_ascender since it doesn't do any lookups.
2011-08-06 06:38:18 +00:00
..
blender
for UI text drawing use BLF_ascender(fs->uifont_id) rather then BLF_height(fs->uifont_id, "2"), while profiling draw noticed that the hash lookup on the character and utf8 next were being called on every text draw, use BLF_ascender since it doesn't do any lookups.
2011-08-06 06:38:18 +00:00
blenderplayer
KEYMAP REFACTORING
2011-08-05 20:45:26 +00:00
creator
svn merge -r38753:38813
https://svn.blender.org/svnroot/bf-blender/trunk/blender
.
2011-07-29 07:58:03 +00:00
darwin
set svn end of lines to native
2011-05-09 08:15:38 +00:00
gameengine
change BLO_library_append_begin to take a main argument rather then a context, means the BGE doesnt need to make a new empty context just to pass as an arg.
2011-08-05 05:26:19 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
svn merge -r38753:38813
https://svn.blender.org/svnroot/bf-blender/trunk/blender
.
2011-07-29 07:58:03 +00:00
CMakeLists.txt
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00