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dcdf768147d81551864cbc415dfd69176a3fc173
test
/
source
/
blender
/
gpu
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Brecht Van Lommel
dcdf768147
Fix
#31108
: entering local view with glsl shows objects black. Now keeps lamps
...
affecting the material even if they are not part of the local view.
2012-05-03 09:31:59 +00:00
..
intern
Fix
#31108
: entering local view with glsl shows objects black. Now keeps lamps
2012-05-03 09:31:59 +00:00
shaders
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
CMakeLists.txt
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
GPU_buffers.h
Skip hidden elements in PBVH iterator, raycast, and drawing.
2012-03-14 06:32:25 +00:00
GPU_draw.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
GPU_extensions.h
bmesh py api:
2012-05-01 06:50:43 +00:00
GPU_material.h
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
SConscript
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00