Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
dcfd1dd7e2bf13a68ae02f471f08e15ef400a9e7
test/source/gameengine/GamePlayer/ghost
History
Campbell Barton 47c373c7a9 style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
..
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
GPG_Application.cpp
Cucumber - AA for blenderplayer and fullscreen
2012-01-11 20:53:22 +00:00
GPG_Application.h
Cucumber - AA for blenderplayer and fullscreen
2012-01-11 20:53:22 +00:00
GPG_Canvas.cpp
Committing patch "[#27676] Change window size/resolution in realtime" by me.
2012-01-22 20:25:25 +00:00
GPG_Canvas.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
GPG_ghost.cpp
opengl render save ignored alpha settings. also some FILE_MAX defines missed last commit.
2012-01-16 06:43:58 +00:00
GPG_KeyboardDevice.cpp
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
GPG_KeyboardDevice.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
GPG_System.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
GPG_System.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
SConscript
change define INTERNATIONAL --> WITH_INTERNATIONAL
2011-09-26 10:35:47 +00:00
Powered by Gitea Version: 1.24.6 Page: 86ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API