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dd38dce7f0ae604396d1e96bc49500369fdedf29
test
/
source
/
gameengine
/
VideoTexture
History
Antony Riakiotakis
77bc623bc4
Get rid og gluBuild2DMipmaps on game engine.
2015-03-16 16:18:37 +01:00
..
BlendType.h
…
blendVideoTex.cpp
Recreating bge python modules instead of using existing
2015-02-09 20:56:38 +00:00
CMakeLists.txt
…
Common.h
…
Exception.cpp
…
Exception.h
…
FilterBase.cpp
…
FilterBase.h
…
FilterBlueScreen.cpp
…
FilterBlueScreen.h
…
FilterColor.cpp
…
FilterColor.h
…
FilterNormal.cpp
…
FilterNormal.h
…
FilterSource.cpp
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FilterSource.h
…
ImageBase.cpp
missed last commit
2015-01-27 03:41:05 +11:00
ImageBase.h
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ImageBuff.cpp
…
ImageBuff.h
…
ImageMix.cpp
…
ImageMix.h
…
ImageRender.cpp
Revert "Fix T40257: Frustum culling not working properly"
2015-01-07 20:38:05 -08:00
ImageRender.h
…
ImageViewport.cpp
…
ImageViewport.h
…
PyTypeList.cpp
…
PyTypeList.h
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SConscript
…
Texture.cpp
Get rid og gluBuild2DMipmaps on game engine.
2015-03-16 16:18:37 +01:00
Texture.h
Get rid of gluScaleImage in our game engine as well.
2015-02-27 14:47:39 +01:00
VideoBase.cpp
…
VideoBase.h
…
VideoFFmpeg.cpp
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VideoFFmpeg.h
…