Files
test/tests/python/bl_animation_action.py
Sybren A. Stüvel dd67b355ee Anim: do not set slot ID type when Action is linked
When an action slot does not have an ID type, and it is assigned to some
ID, the slot is bound to that ID's type. This now no longer happens when
the Action is linked, because linked data should not be modified.

Pull Request: https://projects.blender.org/blender/blender/pulls/133670
2025-01-27 17:51:23 +01:00

629 lines
26 KiB
Python

# SPDX-FileCopyrightText: 2020-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
import unittest
import sys
import pathlib
import bpy
"""
blender -b --factory-startup --python tests/python/bl_animation_action.py -- --testdir tests/data/animation/
"""
class ActionSlotCreationTest(unittest.TestCase):
"""Test creating action slots & their resulting identifiers and id roots."""
def setUp(self) -> None:
bpy.ops.wm.read_homefile(use_factory_startup=True)
self.action = bpy.data.actions.new('Action')
def test_same_name_different_type(self):
slot1 = self.action.slots.new('OBJECT', "Bob")
slot2 = self.action.slots.new('CAMERA', "Bob")
slot3 = self.action.slots.new('LIGHT', "Bob")
self.assertEqual("OBBob", slot1.identifier)
self.assertEqual('OBJECT', slot1.target_id_type)
self.assertEqual("CABob", slot2.identifier)
self.assertEqual('CAMERA', slot2.target_id_type)
self.assertEqual("LABob", slot3.identifier)
self.assertEqual('LIGHT', slot3.target_id_type)
def test_same_name_same_type(self):
slot1 = self.action.slots.new('OBJECT', "Bob")
slot2 = self.action.slots.new('OBJECT', "Bob")
slot3 = self.action.slots.new('OBJECT', "Bob")
self.assertEqual("OBBob", slot1.identifier)
self.assertEqual('OBJECT', slot1.target_id_type)
self.assertEqual("OBBob.001", slot2.identifier)
self.assertEqual('OBJECT', slot2.target_id_type)
self.assertEqual("OBBob.002", slot3.identifier)
self.assertEqual('OBJECT', slot3.target_id_type)
def test_invalid_arguments(self):
with self.assertRaises(TypeError):
# ID type parameter is required.
self.action.slots.new('Hello')
with self.assertRaises(TypeError):
# Name parameter is required.
self.action.slots.new('OBJECT')
with self.assertRaises(RuntimeError):
# Name parameter must not be empty.
self.action.slots.new('OBJECT', "")
with self.assertRaises(TypeError):
# Creating slots with unspecified ID type is
# not supported in the Python API.
self.action.slots.new('UNSPECIFIED', "Bob")
def test_long_identifier(self):
# Test a 65-character identifier, using a 63-character name. This is the
# maximum length allowed (the DNA field is MAX_ID_NAME=66 long, which
# includes the trailing zero byte).
long_but_ok_name = "This name is so long! It might look long, but it is just right!"
slot_ok = self.action.slots.new('OBJECT', long_but_ok_name)
self.assertEqual(long_but_ok_name, slot_ok.name_display, "this name should fit")
self.assertEqual('OB' + long_but_ok_name, slot_ok.identifier, "this identifier should fit")
# Test one character more.
too_long_name = "This name is so long! It might look long, and that it is indeed."
too_long_name_truncated = too_long_name[:63]
slot_long = self.action.slots.new('OBJECT', too_long_name)
self.assertEqual(too_long_name_truncated, slot_long.name_display, "this name should be truncated")
self.assertEqual('OB' + too_long_name_truncated, slot_long.identifier, "this identifier should be truncated")
# Test with different trailing character.
other_long_name = "This name is so long! It might look long, and that it is indeed!"
truncated_and_unique = other_long_name[:59] + ".001"
slot_long2 = self.action.slots.new('OBJECT', too_long_name)
self.assertEqual(truncated_and_unique, slot_long2.name_display,
"this name should be truncated and made unique")
self.assertEqual('OB' + truncated_and_unique, slot_long2.identifier,
"this identifier should be truncated and made unique")
class ActionSlotAssignmentTest(unittest.TestCase):
"""Test assigning actions & check reference counts."""
def setUp(self) -> None:
bpy.ops.wm.read_homefile(use_factory_startup=True)
def test_action_assignment(self):
# Create new Action.
action = bpy.data.actions.new('TestAction')
self.assertEqual(0, action.users)
# Assign the animation to the cube,
cube = bpy.data.objects['Cube']
cube_adt = cube.animation_data_create()
cube_adt.action = action
self.assertEqual(1, action.users)
# Assign the animation to the camera as well.
camera = bpy.data.objects['Camera']
camera_adt = camera.animation_data_create()
camera_adt.action = action
self.assertEqual(2, action.users)
# Unassigning should decrement the user count.
cube_adt.action = None
self.assertEqual(1, action.users)
# Deleting the camera should also decrement the user count.
bpy.data.objects.remove(camera)
self.assertEqual(0, action.users)
def test_slot_assignment(self):
# Create new Action.
action = bpy.data.actions.new('TestAction')
self.assertEqual(0, action.users)
# Assign the Action to the cube,
cube = bpy.data.objects['Cube']
cube_adt = cube.animation_data_create()
cube_adt.action = action
slot_cube = action.slots.new(cube.id_type, cube.name)
cube_adt.action_slot_handle = slot_cube.handle
self.assertEqual(cube_adt.action_slot_handle, slot_cube.handle)
# Assign the Action to the camera as well.
camera = bpy.data.objects['Camera']
slot_camera = action.slots.new(camera.id_type, camera.name)
camera_adt = camera.animation_data_create()
camera_adt.action = action
self.assertEqual(camera_adt.action_slot_handle, slot_camera.handle)
# Unassigning should keep the slot identifier.
cube_adt.action = None
self.assertEqual(cube_adt.last_slot_identifier, slot_cube.identifier)
# It should not be possible to set the slot handle while the Action is unassigned.
slot_extra = action.slots.new('OBJECT', "Slot")
cube_adt.action_slot_handle = slot_extra.handle
self.assertNotEqual(cube_adt.action_slot_handle, slot_extra.handle)
# Slots from another Action should be gracefully rejected.
other_action = bpy.data.actions.new("That Other Action")
slot = other_action.slots.new('OBJECT', "Slot")
cube_adt.action = action
cube_adt.action_slot = slot_cube
with self.assertRaises(RuntimeError):
cube_adt.action_slot = slot
self.assertEqual(cube_adt.action_slot, slot_cube, "The slot should not have changed")
def test_untyped_slot_assignment_local(self):
"""Test untyped slot assignment, with a local Action."""
action = self._load_legacy_action(link=False)
# Assign the Action to a Mesh data-block. This should set the ID type of the Slot to 'MESH'.
mesh = bpy.data.meshes['Cube']
mesh.animation_data_create().action = action
slot = action.slots[0]
self.assertEqual('MESH', slot.target_id_type, "After assignment, the ID type should be specified.")
self.assertEqual("MELegacy Slot", slot.identifier)
def test_untyped_slot_assignment_linked(self):
"""Test untyped slot assignment, with a linked Action."""
action = self._load_legacy_action(link=True)
# Assign the Action to a Mesh data-block. This should set the ID type of the Slot to 'MESH'.
mesh = bpy.data.meshes['Cube']
mesh.animation_data_create().action = action
slot = action.slots[0]
self.assertEqual(
'UNSPECIFIED',
slot.target_id_type,
"After assignment, the ID type should remain UNSPECIFIED when the Action is linked.")
self.assertEqual("XXLegacy Slot", slot.identifier)
@staticmethod
def _load_legacy_action(*, link: bool) -> bpy.types.Action:
# At the moment of writing, the only way to create an untyped slot is to
# load a legacy Action that has `id_root=0` and let the versioning code
# create the untyped slot.
blendpath = args.testdir / "legacy-action-without-idroot.blend"
# Append or link the one Action from the legacy file.
with bpy.data.libraries.load(str(blendpath), link=link) as (data_in, data_out):
data_out.actions = data_in.actions
# Using plain asserts here, because these are not part of the unit test.
# They're here to test that the test code itself is doing the right thing.
assert len(data_out.actions) == 1
assert isinstance(data_out.actions[0], bpy.types.Action)
# Check that the state of things is as expected.
action = data_out.actions[0]
slot = action.slots[0]
assert slot.target_id_type == 'UNSPECIFIED'
assert slot.identifier == "XXLegacy Slot"
return action
class LimitationsTest(unittest.TestCase):
"""Test artificial limitations for the layered Action.
Certain limitations are in place to keep development & testing focused.
"""
def setUp(self):
anims = bpy.data.actions
while anims:
anims.remove(anims[0])
def test_initial_layers(self):
"""Test that upon creation an Action has no layers/strips."""
action = bpy.data.actions.new('TestAction')
self.assertEqual([], action.layers[:])
def test_limited_layers_strips(self):
"""Test that there can only be one layer with one strip."""
action = bpy.data.actions.new('TestAction')
layer = action.layers.new(name="Layer")
self.assertEqual([], layer.strips[:])
strip = layer.strips.new(type='KEYFRAME')
# Adding a 2nd layer should be forbidden.
with self.assertRaises(RuntimeError):
action.layers.new(name="Forbidden Layer")
self.assertEqual([layer], action.layers[:])
# Adding a 2nd strip should be forbidden.
with self.assertRaises(RuntimeError):
layer.strips.new(type='KEYFRAME')
self.assertEqual([strip], layer.strips[:])
def test_limited_strip_api(self):
"""Test that strips have no frame start/end/offset properties."""
action = bpy.data.actions.new('TestAction')
layer = action.layers.new(name="Layer")
strip = layer.strips.new(type='KEYFRAME')
self.assertFalse(hasattr(strip, 'frame_start'))
self.assertFalse(hasattr(strip, 'frame_end'))
self.assertFalse(hasattr(strip, 'frame_offset'))
class LegacyAPIOnLayeredActionTest(unittest.TestCase):
"""Test that the legacy Action API works on layered Actions.
It should give access to the keyframes for the first slot.
- curve_frame_range
- fcurves
- groups
- id_root (should always be 0 for layered Actions)
- flip_with_pose(object)
"""
def setUp(self) -> None:
bpy.ops.wm.read_homefile(use_factory_startup=True)
self.action = bpy.data.actions.new('LayeredAction')
def test_fcurves_on_layered_action(self) -> None:
slot = self.action.slots.new(bpy.data.objects['Cube'].id_type, bpy.data.objects['Cube'].name)
layer = self.action.layers.new(name="Layer")
strip = layer.strips.new(type='KEYFRAME')
channelbag = strip.channelbags.new(slot=slot)
# Create new F-Curves via legacy API, they should be stored on the Channelbag.
fcurve1 = self.action.fcurves.new("scale", index=1)
fcurve2 = self.action.fcurves.new("scale", index=2)
self.assertEqual([fcurve1, fcurve2], channelbag.fcurves[:], "Expected two F-Curves after creating them")
self.assertEqual([fcurve1, fcurve2], self.action.fcurves[:],
"Expected the same F-Curves on the legacy API")
# Find an F-Curve.
self.assertEqual(fcurve2, self.action.fcurves.find("scale", index=2))
# Create an already-existing F-Curve.
try:
self.action.fcurves.new("scale", index=2)
except RuntimeError as ex:
self.assertIn("F-Curve 'scale[2]' already exists in action 'LayeredAction'", str(ex))
else:
self.fail("expected RuntimeError not thrown")
self.assertEqual([fcurve1, fcurve2], channelbag.fcurves[:],
"Expected two F-Curves after failing to create a third")
self.assertEqual([fcurve1, fcurve2], self.action.fcurves[:])
# Remove a single F-Curve.
self.action.fcurves.remove(fcurve1)
self.assertEqual([fcurve2], channelbag.fcurves[:], "Expected single F-Curve after removing one")
self.assertEqual([fcurve2], self.action.fcurves[:])
# Clear all F-Curves (with multiple F-Curves to avoid the trivial case).
self.action.fcurves.new("scale", index=3)
self.action.fcurves.clear()
self.assertEqual([], channelbag.fcurves[:], "Expected empty fcurves list after clearing")
self.assertEqual([], self.action.fcurves[:])
def test_fcurves_clear_should_not_create_layers(self):
self.action.fcurves.clear()
self.assertEqual([], self.action.slots[:])
self.assertEqual([], self.action.layers[:])
def test_fcurves_new_on_empty_action(self) -> None:
# Create new F-Curves via legacy API, this should create a layer+strip+Channelbag.
fcurve1 = self.action.fcurves.new("scale", index=1)
fcurve2 = self.action.fcurves.new("scale", index=2)
self.assertEqual(1, len(self.action.slots))
self.assertEqual(1, len(self.action.layers))
slot = self.action.slots[0]
layer = self.action.layers[0]
self.assertEqual(1, len(layer.strips))
strip = layer.strips[0]
self.assertEqual('KEYFRAME', strip.type)
self.assertEqual(1, len(strip.channelbags))
channelbag = strip.channelbags[0]
self.assertEqual(channelbag.slot_handle, slot.handle)
self.assertEqual([fcurve1, fcurve2], channelbag.fcurves[:])
# After this, there is no need to test the rest of the functions, as the
# Action will be in the same state as in test_fcurves_on_layered_action().
def test_groups(self) -> None:
# Create a group by using the legacy API to create an F-Curve with group name.
group_name = "Object Transfoibles"
self.action.fcurves.new("scale", index=1, action_group=group_name)
layer = self.action.layers[0]
strip = layer.strips[0]
channelbag = strip.channelbags[0]
self.assertEqual(1, len(channelbag.groups), "The new group should be available on the channelbag")
self.assertEqual(group_name, channelbag.groups[0].name)
self.assertEqual(1, len(self.action.groups), "The new group should be available with the legacy group API")
self.assertEqual(group_name, self.action.groups[0].name)
# Create a group via the legacy API.
group = self.action.groups.new(group_name)
self.assertEqual("{}.001".format(group_name), group.name, "The group should have a unique name")
self.assertEqual(group, self.action.groups[1], "The group should be accessible via the legacy API")
self.assertEqual(group, channelbag.groups[1], "The group should be accessible via the channelbag")
# Remove a group via the legacy API.
self.action.groups.remove(group)
self.assertNotIn(group, self.action.groups[:], "A group should be removable via the legacy API")
self.assertNotIn(group, channelbag.groups[:], "A group should be removable via the legacy API")
class ChannelbagsTest(unittest.TestCase):
def setUp(self):
anims = bpy.data.actions
while anims:
anims.remove(anims[0])
self.action = bpy.data.actions.new('TestAction')
self.slot = self.action.slots.new('OBJECT', "Test")
self.layer = self.action.layers.new(name="Layer")
self.strip = self.layer.strips.new(type='KEYFRAME')
def test_create_remove_channelbag(self):
channelbag = self.strip.channelbags.new(self.slot)
self.strip.key_insert(self.slot, "location", 1, 47.0, 327.0)
self.assertEqual("location", channelbag.fcurves[0].data_path,
"Keys for the channelbag's slot should go into the channelbag")
self.strip.channelbags.remove(channelbag)
self.assertEqual([], list(self.strip.channelbags))
def test_create_remove_fcurves(self):
channelbag = self.strip.channelbags.new(self.slot)
# Creating an F-Curve should work.
fcurve = channelbag.fcurves.new('location', index=1)
self.assertIsNotNone(fcurve)
self.assertEquals(fcurve.data_path, 'location')
self.assertEquals(fcurve.array_index, 1)
self.assertEquals([fcurve], channelbag.fcurves[:])
# Empty data paths should not be accepted.
with self.assertRaises(RuntimeError):
channelbag.fcurves.new('', index=1)
self.assertEquals([fcurve], channelbag.fcurves[:])
# Creating an F-Curve twice should fail:
with self.assertRaises(RuntimeError):
channelbag.fcurves.new('location', index=1)
self.assertEquals([fcurve], channelbag.fcurves[:])
# Removing an unrelated F-Curve should fail, even when an F-Curve with
# the same RNA path and array index exists.
other_slot = self.action.slots.new('OBJECT', "Slot")
other_cbag = self.strip.channelbags.new(other_slot)
other_fcurve = other_cbag.fcurves.new('location', index=1)
with self.assertRaises(RuntimeError):
channelbag.fcurves.remove(other_fcurve)
self.assertEquals([fcurve], channelbag.fcurves[:])
# Removing an existing F-Curve should work:
channelbag.fcurves.remove(fcurve)
self.assertEquals([], channelbag.fcurves[:])
def test_fcurves_clear(self):
channelbag = self.strip.channelbags.new(self.slot)
for index in range(4):
channelbag.fcurves.new('rotation_quaternion', index=index)
self.assertEquals(4, len(channelbag.fcurves))
channelbag.fcurves.clear()
self.assertEquals([], channelbag.fcurves[:])
def test_channel_groups(self):
channelbag = self.strip.channelbags.new(self.slot)
# Create some fcurves to play with.
fcurve0 = channelbag.fcurves.new('location', index=0)
fcurve1 = channelbag.fcurves.new('location', index=1)
fcurve2 = channelbag.fcurves.new('location', index=2)
fcurve3 = channelbag.fcurves.new('scale', index=0)
fcurve4 = channelbag.fcurves.new('scale', index=1)
fcurve5 = channelbag.fcurves.new('scale', index=2)
self.assertEquals([], channelbag.groups[:])
# Create some channel groups.
group0 = channelbag.groups.new('group0')
group1 = channelbag.groups.new('group1')
self.assertEquals([group0, group1], channelbag.groups[:])
self.assertEquals([], group0.channels[:])
self.assertEquals([], group1.channels[:])
# Assign some fcurves to the channel groups. Intentionally not in order
# so we can test that the fcurves get moved around properly.
fcurve5.group = group1
fcurve3.group = group1
fcurve2.group = group0
fcurve4.group = group0
self.assertEquals([fcurve2, fcurve4], group0.channels[:])
self.assertEquals([fcurve5, fcurve3], group1.channels[:])
self.assertEquals([fcurve2, fcurve4, fcurve5, fcurve3, fcurve0, fcurve1], channelbag.fcurves[:])
# Weird case to be consistent with the legacy API: assigning None to an
# fcurve's group does *not* unassign it from its group. This is stupid,
# and we should change it at some point. But it's how the legacy API
# already works (presumably an oversight), so sticking to that for now.
fcurve3.group = None
self.assertEquals(group1, fcurve3.group)
self.assertEquals([fcurve2, fcurve4], group0.channels[:])
self.assertEquals([fcurve5, fcurve3], group1.channels[:])
self.assertEquals([fcurve2, fcurve4, fcurve5, fcurve3, fcurve0, fcurve1], channelbag.fcurves[:])
# Removing a group.
channelbag.groups.remove(group0)
self.assertEquals([group1], channelbag.groups[:])
self.assertEquals([fcurve5, fcurve3], group1.channels[:])
self.assertEquals([fcurve5, fcurve3, fcurve2, fcurve4, fcurve0, fcurve1], channelbag.fcurves[:])
# Attempting to remove a channel group that belongs to a different
# channel bag should fail.
other_slot = self.action.slots.new('OBJECT', "Slot")
other_cbag = self.strip.channelbags.new(other_slot)
other_group = other_cbag.groups.new('group1')
with self.assertRaises(RuntimeError):
channelbag.groups.remove(other_group)
# Another weird case that we reproduce from the legacy API: attempting
# to assign a group to an fcurve that doesn't belong to the same channel
# bag should silently fail (just does a printf to stdout).
fcurve0.group = other_group
self.assertEquals([group1], channelbag.groups[:])
self.assertEquals([fcurve5, fcurve3], group1.channels[:])
self.assertEquals([fcurve5, fcurve3, fcurve2, fcurve4, fcurve0, fcurve1], channelbag.fcurves[:])
class DataPathTest(unittest.TestCase):
def setUp(self):
anims = bpy.data.actions
while anims:
anims.remove(anims[0])
def test_repr(self):
action = bpy.data.actions.new('TestAction')
slot = action.slots.new('OBJECT', "Test")
self.assertEqual("bpy.data.actions['TestAction'].slots[\"OBTest\"]", repr(slot))
layer = action.layers.new(name="Layer")
self.assertEqual("bpy.data.actions['TestAction'].layers[\"Layer\"]", repr(layer))
strip = layer.strips.new(type='KEYFRAME')
self.assertEqual("bpy.data.actions['TestAction'].layers[\"Layer\"].strips[0]", repr(strip))
channelbag = strip.channelbags.new(slot)
self.assertEqual("bpy.data.actions['TestAction'].layers[\"Layer\"].strips[0].channelbags[0]", repr(channelbag))
class VersioningTest(unittest.TestCase):
def setUp(self):
bpy.ops.wm.open_mainfile(filepath=str(args.testdir / "layered_action_versioning_42.blend"), load_ui=False)
def test_nla_conversion(self):
nla_object = bpy.data.objects["nla_object"]
nla_anim_data = nla_object.animation_data
self.assertTrue(nla_anim_data.action.is_action_layered)
self.assertNotEqual(nla_anim_data.action_slot_handle, 0)
# The action that is not pushed into an NLA strip.
active_action = nla_anim_data.action
strip = active_action.layers[0].strips[0]
for fcurve_index, fcurve in enumerate(strip.channelbags[0].fcurves):
self.assertEqual(fcurve.data_path, "rotation_euler")
self.assertEqual(fcurve.group.name, "Object Transforms")
self.assertEqual(fcurve.array_index, fcurve_index)
self.assertEqual(len(nla_anim_data.nla_tracks), 2)
self.assertTrue(nla_anim_data.nla_tracks[0].strips[0].action.is_action_layered)
self.assertNotEqual(nla_anim_data.nla_tracks[0].strips[0].action_slot_handle, 0)
self.assertTrue(nla_anim_data.nla_tracks[1].strips[0].action.is_action_layered)
self.assertNotEqual(nla_anim_data.nla_tracks[1].strips[0].action_slot_handle, 0)
def test_multi_use_action(self):
object_a = bpy.data.objects["multi_user_object_a"]
object_b = bpy.data.objects["multi_user_object_b"]
self.assertTrue(object_a.animation_data.action.is_action_layered)
self.assertNotEqual(object_a.animation_data.action_slot_handle, 0)
self.assertTrue(object_b.animation_data.action.is_action_layered)
self.assertNotEqual(object_b.animation_data.action_slot_handle, 0)
self.assertEqual(object_a.animation_data.action, object_b.animation_data.action)
self.assertEqual(object_a.animation_data.action_slot_handle, object_b.animation_data.action_slot_handle)
action = object_a.animation_data.action
strip = action.layers[0].strips[0]
self.assertEqual(len(strip.channelbags[0].fcurves), 9)
self.assertEqual(len(strip.channelbags[0].groups), 1)
self.assertEqual(len(strip.channelbags[0].groups[0].channels), 9)
# Slots created from legacy Actions are always called "Legacy SLot".
self.assertEqual(action.slots[0].identifier, "OBLegacy Slot")
def test_action_constraint(self):
constrained_object = bpy.data.objects["action_constraint_constrained"]
action_constraint = constrained_object.constraints[0]
self.assertTrue(action_constraint.action.is_action_layered)
self.assertNotEqual(action_constraint.action_slot_handle, 0)
action_owner_object = bpy.data.objects["action_constraint_action_owner"]
action = action_owner_object.animation_data.action
self.assertTrue(action.is_action_layered)
self.assertEqual(action, action_constraint.action)
self.assertEqual(action_owner_object.animation_data.action_slot_handle, action_constraint.action_slot_handle)
strip = action.layers[0].strips[0]
self.assertEqual(len(strip.channelbags[0].fcurves), 1)
fcurve = strip.channelbags[0].fcurves[0]
self.assertEqual(fcurve.data_path, "location")
self.assertEqual(fcurve.array_index, 2)
self.assertEqual(fcurve.group.name, "Object Transforms")
def test_armature_action_conversion(self):
armature_object = bpy.data.objects["armature_object"]
action = armature_object.animation_data.action
self.assertTrue(action.is_action_layered)
strip = action.layers[0].strips[0]
self.assertEqual(len(strip.channelbags[0].groups), 2)
self.assertEqual(strip.channelbags[0].groups[0].name, "Bone")
self.assertEqual(strip.channelbags[0].groups[1].name, "Bone.001")
self.assertEqual(len(strip.channelbags[0].fcurves), 20)
self.assertEqual(len(strip.channelbags[0].groups[0].channels), 10)
self.assertEqual(len(strip.channelbags[0].groups[1].channels), 10)
# Slots on converted Actions are always called "Legacy Slot"
self.assertEqual(action.slots[0].identifier, "OBLegacy Slot")
for fcurve in strip.channelbags[0].groups[0].channels:
self.assertEqual(fcurve.group.name, "Bone")
for fcurve in strip.channelbags[0].groups[1].channels:
self.assertEqual(fcurve.group.name, "Bone.001")
def main():
global args
import argparse
argv = [sys.argv[0]]
if '--' in sys.argv:
argv += sys.argv[sys.argv.index('--') + 1:]
parser = argparse.ArgumentParser()
parser.add_argument('--testdir', required=True, type=pathlib.Path)
args, remaining = parser.parse_known_args(argv)
unittest.main(argv=remaining)
if __name__ == "__main__":
main()