Files
test/source/blender/gpu
Jason Fielder dda4c0721c EEVEE-Next: Resolve compilation errors in Metal
Shader source requires explicit conversions and shader address
space qualifers in certain places in order to compile for Metal.

We also require constructors for a number of default struct types.

Authored by Apple: Michael Parkin-White

Pull Request: https://projects.blender.org/blender/blender/pulls/106219
2023-04-20 08:03:31 +02:00
..
2023-04-19 08:02:42 +10:00
2023-04-04 15:16:07 +02:00
2023-04-04 15:16:07 +02:00