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de180aba35ea0bc203abb4995b9fbcaa2d97aaa2
test
/
source
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gameengine
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Physics
/
Bullet
History
Porteries Tristan
15751238d5
BGE: Fix compound child shape added on instance game object
2015-05-06 14:23:22 +02:00
..
CcdGraphicController.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdGraphicController.h
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdPhysicsController.cpp
BGE: Fix compound child shape added on instance game object
2015-05-06 14:23:22 +02:00
CcdPhysicsController.h
BGE: Fix collision callbacks for compound controllers
2015-05-05 19:54:12 +02:00
CcdPhysicsEnvironment.cpp
BGE: Fix collision callbacks for compound controllers
2015-05-05 19:54:12 +02:00
CcdPhysicsEnvironment.h
BGE: Remove function DisableCcdPhysicsController and EnableCcdPhysicsController in CcdPhysicsEnvironment
2015-05-05 15:18:29 +02:00
CMakeLists.txt
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
SConscript
Ghost Context Refactor
2014-10-07 15:47:32 -05:00