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deb76548c108b3247a41ee273bad18de0f7d2ae1
test
/
source
/
blender
/
shader_fx
History
Antonio Vazquez
d8919d12f7
GPencil: Fix typo error in RIM VFX panel
...
The vertical axis must be named Y, not Z because it works in 2D space.
2020-07-28 18:46:22 +02:00
..
intern
GPencil: Fix typo error in RIM VFX panel
2020-07-28 18:46:22 +02:00
CMakeLists.txt
Cleanup: sort header, cmake paths
2020-07-14 16:04:18 +10:00
FX_shader_types.h
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
2020-03-09 16:27:24 +01:00