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debd32d3365681cfb65c371f9f5159f4d26c2876
test/source
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Sergey Sharybin debd32d336 Improved displacement flipping algorithm to work properly in cases when target grid isn't orthogonal.
Subdivision of face now works pretty smooth, only producing minor unwanted displacement on the along edges.
2012-02-21 17:23:32 +00:00
..
blender
Improved displacement flipping algorithm to work properly in cases when target grid isn't orthogonal.
2012-02-21 17:23:32 +00:00
blenderplayer
Fixed blenderplayer compile for msvc.
2012-02-20 08:06:24 +00:00
creator
svn merge ^/trunk/blender -r44235:44250
2012-02-19 17:59:30 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
minor edits to have the game engine and player building.
2012-02-19 23:36:10 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
use ValueError when vector/matrix multiplications sizes are not supported, was using TypeError for mat*vec and ValueError for vec*mat.
2012-02-11 14:27:36 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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